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Fool's Errand

Fool's Errand

by Robin Hobb 2001 661 pages
4.37
98k+ ratings
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Plot Summary

Return of the Tawny Man

Fitz's quiet life is interrupted

FitzChivalry Farseer, living in seclusion with his wolf Nighteyes, is unexpectedly visited by the Fool, now transformed into the golden-skinned "Tawny Man." The Fool's arrival rekindles old bonds and stirs memories of their shared past. Despite the Fool's wealth and new appearance, their friendship remains unchanged. The Fool hints at a new destiny for Fitz, suggesting that their intertwined fates are once again crucial to the future of the Six Duchies. Fitz is torn between the peace of his current life and the pull of his past.

A Solitary Life Disrupted

Fitz's routine is unsettled by visitors

Fitz's life of solitude is further disrupted by the arrival of Jinna, a hedge-witch, who brings news of the outside world and a charm for his garden. Her presence, along with the Fool's, forces Fitz to confront the restlessness he feels. The Fool's tales of Buckkeep and the political machinations there remind Fitz of the life he left behind. As Fitz grapples with his feelings, he realizes that his quiet existence may not be as fulfilling as he once thought.

The Wolf's Heart Falters

Nighteyes faces a life-threatening crisis

During a routine day, Nighteyes chokes on a fish, leading to a heart attack. In a desperate attempt to save him, Fitz uses his Wit and Skill magic to enter the wolf's body, repairing the damage to his heart. This act strains their bond, as Nighteyes resents Fitz's intrusion into his being. The incident leaves Fitz exhausted and forces him to confront the depth of their connection and the inevitability of change.

Old Blood Secrets Revealed

Fitz recalls his time with the Old Blood

Fitz shares with the Fool his experiences living among the Old Blood, a community of Witted folk who taught him the customs and ethics of their magic. He recounts the challenges of learning their ways and the tension between his human upbringing and the wolf's instincts. The Old Blood's teachings on the bond between human and animal, and the necessity of separation at death, weigh heavily on Fitz as he contemplates his future with Nighteyes.

A Mysterious Disappearance Unfolds

Prince Dutiful vanishes without a trace

The young Prince Dutiful has disappeared, leaving the court in turmoil. Chade, the Queen's advisor, suspects the Prince may have been lured away rather than taken by force. The Prince's absence is kept secret to avoid panic and political repercussions. Fitz, now known as Tom Badgerlock, is tasked with finding the Prince. The situation is complicated by rumors of the Prince's Wit magic, a dangerous secret that could threaten his life if exposed. Fitz must navigate the court's intrigue and his own past to uncover the truth behind the Prince's disappearance.

The Queen's Unseen Burden

Kettricken struggles with her son's absence

Queen Kettricken is deeply troubled by her son's disappearance, fearing for his safety and the future of the Six Duchies. She blames herself for his absence, questioning whether she was too strict or too lenient. Despite her fears, she maintains a composed facade, relying on Fitz and Chade to find Dutiful. The Queen's determination to keep the Prince's absence a secret highlights her strength and the heavy burden of leadership she bears. Her trust in Fitz underscores the deep bond they share, forged through years of shared trials.

A Journey to Galeton Begins

Fitz and Lord Golden set out

Fitz, under the guise of Tom Badgerlock, accompanies Lord Golden (the Fool) on a journey to Galeton, where they suspect Prince Dutiful may be. The trip is disguised as a quest for exotic bird feathers, a passion of Lord Golden's. As they travel, Fitz reflects on his past and the changes in Buckkeep since his youth. The journey is both a return to old haunts and a step into new uncertainties. Fitz's dual identity as a servant and a skilled tracker is crucial to the mission, as he must navigate both the social intricacies of the court and the wilds of the Duchies.

The Huntress Joins the Quest

Laurel, the Queen's Huntswoman, accompanies them

Queen Kettricken insists that Laurel, her trusted Huntswoman, join Fitz and Lord Golden on their journey. Laurel's knowledge of the Galeton area and her loyalty to the Queen make her a valuable ally. However, her presence adds another layer of complexity, as Fitz must maintain his cover while assessing her true intentions. Laurel's own doubts about the Prince's arranged marriage and her insights into the political landscape provide Fitz with new perspectives and potential leads in his search for Dutiful.

A Prince's Dangerous Obsession

Dutiful's love for a mysterious woman

Prince Dutiful, heir to the Farseer throne, is consumed by an infatuation with a mysterious woman of the Old Blood. This obsession has led him to flee Buckkeep, seeking a life where he can embrace his Wit magic without shame. His bond with a cat, encouraged by the woman, has deepened to an unhealthy level, overshadowing his sense of duty. As he rides with the Piebalds, a group of Witted individuals, he believes he is finding his true place, unaware of the manipulation at play. His journey is not just a flight from responsibility but a quest for identity, driven by a love that blinds him to the dangers he faces.

The Piebalds' Ruthless Pursuit

A relentless chase through treacherous terrain

The Piebalds, a faction of Witted individuals, are determined to keep Prince Dutiful from returning to Buckkeep. Their pursuit is relentless, marked by ambushes and strategic retreats. They view Dutiful as a symbol of their cause, willing to sacrifice anything to keep him. The chase through the rugged landscape is fraught with danger, testing the resolve and resourcefulness of Fitz and his companions. The Piebalds' tactics reveal their desperation and the lengths they will go to protect their vision of a Witted future.

A Mentor's Reluctant Acceptance

Fitz agrees to teach Dutiful

After much deliberation, Fitz agrees to take on the role of mentor to Prince Dutiful, teaching him both the Skill and the Wit. This decision is not made lightly, as Fitz is acutely aware of the responsibilities and risks involved. The bond between Fitz and Dutiful deepens as they navigate the complexities of their shared magic and the challenges of court life. Fitz's acceptance of this role marks a turning point in his life, as he steps into a position of influence and guidance for the young prince. The relationship between mentor and student is fraught with potential, as both must learn to trust and rely on one another in the face of external threats.

A Wolf's Final Farewell

Nighteyes' death leaves Fitz bereft

The loss of Nighteyes, Fitz's Wit-bonded wolf, is a profound blow that leaves him feeling isolated and adrift. The bond they shared was deep and enduring, and its absence creates a void that Fitz struggles to fill. As he mourns the loss of his companion, Fitz reflects on the nature of the Wit and the connections it fosters. The death of Nighteyes is a reminder of the impermanence of life and the sacrifices that come with the gift of magic. Despite the pain, Fitz finds solace in the memories of their time together and the knowledge that Nighteyes' spirit will always be a part of him.

A New Path for the Future

Fitz and Dutiful look ahead

As the betrothal ceremony concludes and the guests depart, Fitz and Dutiful begin to look toward the future. The challenges they face are numerous, but there is a sense of hope and determination as they prepare to navigate the complexities of court life and the responsibilities of leadership. Fitz's role as mentor to the young prince is solidified, and he embraces the opportunity to shape Dutiful's understanding of the Skill and the Wit. Together, they will face the trials that lie ahead, forging a new path for the Farseer line and the Six Duchies. The journey is just beginning, and the bonds they form will be crucial in the battles to come.

Characters

FitzChivalry Farseer

A reluctant hero in exile

Fitz, once a royal assassin, now lives a secluded life with his wolf companion, Nighteyes. Haunted by his past and the loss of loved ones, he struggles with the pull of his old life and the peace he has found in solitude. His bond with Nighteyes is both his greatest strength and a source of potential heartbreak. As the story unfolds, Fitz is drawn back into the intrigues of Buckkeep, tasked with finding Prince Dutiful. His journey is marked by moral dilemmas and the burden of destiny, as he strives to alter the course of events as the Catalyst.

The Fool

A prophet with a golden touch

The Fool, now the Tawny Man, returns to Fitz's life with a new appearance and wealth. Despite his transformation, he remains deeply connected to Fitz, both emotionally and through the magic of the Skill. His presence signals a new chapter in their shared destiny, as he seeks Fitz's help to alter the course of history once more. The Fool's bond with Fitz is deep and multifaceted, rooted in shared history and mutual reliance. His presence is a reminder of the larger forces at play and the role Fitz must play as the Catalyst.

Nighteyes

A loyal wolf with a human heart

Nighteyes, Fitz's Wit-bonded companion, is aging and facing the limitations of his body. His bond with Fitz is profound, allowing them to share thoughts and emotions. The wolf's health crisis forces both to confront the depth of their connection and the inevitability of change. Nighteyes' presence is a source of strength for Fitz, grounding him in moments of moral conflict. His sacrifice is a testament to the depth of their connection, highlighting themes of loyalty and the inevitable passage of time.

Prince Dutiful

A young heir torn by love

Prince Dutiful is the heir to the Farseer throne, struggling with his identity and the expectations placed upon him. His infatuation with a mysterious woman of the Old Blood leads him to flee Buckkeep, seeking a life where he can embrace his Wit magic. Dutiful's journey is a quest for self-discovery, driven by a love that blinds him to the dangers he faces. His bond with a cat, encouraged by the woman, deepens to an unhealthy level, overshadowing his sense of duty and loyalty to his family.

Queen Kettricken

A determined ruler burdened by loss

Kettricken is the Queen of the Six Duchies, grappling with the disappearance of her son, Prince Dutiful. Her Mountain upbringing and sense of duty drive her to maintain a composed facade, even as she fears for her son's safety. Her trust in Fitz reflects their deep bond and shared history. As the story progresses, she must navigate the delicate politics of the court and the demands of the Old Blood community.

Chade Fallstar

A master of intrigue and manipulation

Chade, Fitz's old mentor, seeks to draw him back into the political machinations of Buckkeep. Though not present in every scene, his influence looms large, as he represents the ties to Fitz's past and the responsibilities he cannot fully escape. Chade is deeply concerned about the threat posed by the Piebalds and the implications of Prince Dutiful's Wit magic. As he works to protect the Farseer line and maintain the balance of power in the Six Duchies, Chade must navigate the delicate politics of the court.

Laurel

A loyal Huntswoman with her own agenda

Laurel is the Queen's Huntswoman, tasked with accompanying Fitz and Lord Golden on their journey. Her knowledge of the Galeton area and her insights into court politics make her a valuable ally. However, her own doubts about the Prince's arranged marriage and her independent nature add complexity to the mission. Laurel's presence adds another layer of complexity, as Fitz must maintain his cover while assessing her true intentions.

The Piebalds

A faction driven by desperation

The Piebalds are a group of Witted individuals determined to keep Prince Dutiful from returning to Buckkeep. They view Dutiful as a symbol of their cause, willing to sacrifice anything to protect him. Their tactics reveal their desperation and the lengths they will go to achieve their vision of a Witted future. The Piebalds' pursuit is relentless, marked by ambushes and strategic retreats, testing the resolve and resourcefulness of Fitz and his companions.

Plot Devices

The Wit and Skill Magic

Magic that binds and isolates

The Wit and Skill are central to Fitz's identity and his relationships. The Wit allows him to bond with Nighteyes, sharing thoughts and emotions, while the Skill connects him to the Fool and the wider world. These magics are both a blessing and a curse, offering power and connection but also demanding sacrifice and control. The complex ties between man and beast explore themes of identity, loyalty, and the blurred lines between human and animal instincts.

The Piebalds' Pursuit

A relentless chase through treacherous terrain

The Piebalds' pursuit of Prince Dutiful is marked by ambushes and strategic retreats. Their tactics reveal their desperation and the lengths they will go to protect their vision of a Witted future. The chase through the rugged landscape is fraught with danger, testing the resolve and resourcefulness of Fitz and his companions. The Piebalds' pursuit highlights the themes of loyalty, identity, and the struggle for power.

The Catalyst's Role

A destiny to alter history

As the Catalyst, Fitz is driven by a sense of destiny to alter the course of events. His resolve to save Prince Dutiful is unyielding, despite the personal and moral challenges he faces. Fitz's actions are guided by a deep-seated belief in the Farseer line and the future it represents. His journey is not just a physical pursuit but a battle against the forces that seek to manipulate the Prince. The Catalyst's role embodies the themes of sacrifice and the burden of destiny.

Analysis

A tale of identity and destiny

"Fool's Errand" by Robin Hobb is a rich tapestry of themes exploring identity, loyalty, and the burdens of destiny. Through FitzChivalry Farseer's journey, the narrative delves into the complexities of human and animal bonds, the struggle for power, and the quest for self-discovery. The interplay of the Wit and Skill magic serves as a metaphor for the connections and isolations that define human experience. The story challenges readers to consider the sacrifices required by duty and the courage needed to embrace one's true self. Hobb's intricate world-building and character development create a compelling narrative that resonates with timeless themes of love, loss, and the pursuit of a greater purpose.

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Review Summary

4.37 out of 5
Average of 98k+ ratings from Goodreads and Amazon.

Fool's Errand is a highly praised continuation of Fitz's story, set 15 years after the Farseer trilogy. Readers love Hobb's character development, emotional depth, and beautiful prose. The book's slow pace allows for deep exploration of themes like grief, duty, and identity. Many find it heartbreaking yet captivating, with Fitz's relationships with Nighteyes and the Fool being highlights. Some criticize the slow start, but most agree it's a masterful return to Fitz's world, setting up an promising trilogy.

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About the Author

Robin Hobb is the author of several acclaimed fantasy trilogies, including the Farseer, Liveship Traders, and Tawny Man series. She has been a professional writer for over 30 years and lives in Tacoma, Washington. Hobb also writes under the name Megan Lindholm, under which she has been a finalist for prestigious awards like the Hugo and Nebula. She has won the Isaac Asimov's Science Fiction Readers' Award twice. Apart from writing, Hobb enjoys gardening, mushrooming, and beachcombing. She is married with three grown children, one teenager, and three grandchildren.

Other books by Robin Hobb

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