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The Westing Game (Puffin Modern Classics)

The Westing Game (Puffin Modern Classics)

by Ellen Raskin 2004 192 pages
4.00
200k+ ratings
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Plot Summary

Sunset Towers Mystery

A mysterious apartment building

Sunset Towers, a peculiar building facing east with no towers, is the setting for a complex mystery. On the Fourth of July, a strange delivery boy distributes letters to select tenants, inviting them to live in the luxurious building. The tenants include a diverse group: a dressmaker, a secretary, an inventor, a doctor, a judge, and others, each with their own secrets. The building is owned by the mysterious Sam Westing, who has not been seen for years. The tenants soon learn they are part of a game orchestrated by Westing, who claims to have been murdered by one of them.

The Heirs Assemble

Sixteen heirs gather

The chosen tenants, now revealed as heirs, gather at the Westing house for the reading of Sam Westing's will. They are shocked to learn that Westing accuses one of them of his murder. The will outlines a game, the Westing Game, where the heirs are paired and given clues to solve the mystery of Westing's death. The winner will inherit Westing's vast fortune. The heirs, including the Wexler family, Judge Ford, and others, are thrown into a whirlwind of suspicion and intrigue as they try to decipher the cryptic clues.

The Westing Will

A game of inheritance

The will, read by lawyer Edgar Jennings Plum, reveals that Sam Westing has devised a game to find his heir. The heirs are paired and given $10,000 and a set of clues. They must solve the mystery of Westing's death to win the inheritance. The will is filled with cryptic messages and challenges, leaving the heirs confused and suspicious of each other. The game is not just about money; it's about uncovering secrets and facing past grievances.

The Game Begins

Clues and alliances form

As the heirs begin to play the Westing Game, alliances form and suspicions grow. Each pair tries to decipher their clues, leading to various theories about the murder. The game becomes a test of wits and trust, with each heir trying to outsmart the others. The clues are cryptic, and the heirs must navigate a web of lies and deceit to find the truth. The tension rises as the heirs realize that the game is more dangerous than they initially thought.

Clues and Confusion

Secrets unravel

The heirs delve deeper into the mystery, uncovering secrets about each other and Sam Westing. The clues lead them to question their own identities and relationships. As they piece together the puzzle, they realize that the game is not just about finding a murderer but also about understanding themselves. The heirs must confront their pasts and the roles they played in Westing's life. The game becomes a journey of self-discovery and redemption.

Bombs and Betrayals

Danger escalates

The stakes are raised as bombs go off in Sunset Towers, injuring some of the heirs. The explosions add a new layer of danger to the game, and the heirs become more desperate to solve the mystery. Trust is shattered as accusations fly, and alliances are tested. The heirs must navigate a minefield of betrayal and deception to find the truth. The game becomes a race against time as they try to prevent further harm and uncover the real murderer.

Turtle's Trial

A courtroom showdown

Turtle Wexler, one of the youngest heirs, takes center stage as she presents her case in a makeshift trial. She reveals her findings and theories about the Westing Game, challenging the other heirs to reconsider their assumptions. Turtle's trial becomes a turning point in the game, as she uncovers hidden truths and forces the heirs to confront their own roles in the mystery. Her determination and intelligence shine as she pieces together the puzzle, leading to a dramatic conclusion.

The Final Move

The truth revealed

The game reaches its climax as the true identity of Sam Westing is revealed. The heirs learn that Westing had been living among them under various disguises, orchestrating the game to find a worthy heir. The mystery of his death is solved, and the heirs come to terms with their pasts and their roles in Westing's life. The game ends with a surprising twist, as Turtle emerges as the true heir, having demonstrated the qualities Westing valued most. The heirs leave the Westing house with a new understanding of themselves and each other.

Characters

Turtle Wexler

Clever and determined

Turtle is a young, intelligent girl with a knack for solving puzzles. She is fiercely independent and often misunderstood by her family. Throughout the Westing Game, Turtle proves her worth by using her wit and determination to uncover the truth. Her character develops from a rebellious child to a confident young woman who ultimately wins the game.

Sam Westing

Mysterious mastermind

Sam Westing is the enigmatic figure behind the Westing Game. A wealthy industrialist, he orchestrates the game to find a worthy heir. Westing is a master of disguise, living among the heirs under various identities. His complex character is revealed through the game, as he seeks redemption and closure for past grievances.

Grace Wexler

Ambitious and superficial

Grace is Turtle's mother, obsessed with social status and appearances. She is initially portrayed as shallow and self-centered, but the game forces her to confront her true self. Grace's character evolves as she learns to value her family and relationships over material wealth.

Angela Wexler

Beautiful and conflicted

Angela is Turtle's older sister, admired for her beauty and engagement to a promising doctor. However, she struggles with her identity and the expectations placed on her. The game reveals Angela's inner turmoil and desire for independence, leading to a journey of self-discovery.

Judge J. J. Ford

Intelligent and just

Judge Ford is a respected judge with a strong sense of justice. She is one of the few heirs who knew Sam Westing personally. Throughout the game, she uses her intelligence and legal expertise to uncover the truth. Her character represents fairness and integrity, as she seeks to protect the innocent and find justice.

Sydelle Pulaski

Attention-seeking and clever

Sydelle is a secretary who craves attention and recognition. She is initially seen as eccentric and insignificant, but her role in the game becomes crucial. Sydelle's character develops as she learns to assert herself and contribute to solving the mystery.

Otis Amber

Deceptive and loyal

Otis is a delivery boy with a hidden agenda. He is revealed to be a private investigator hired by Sam Westing. Otis's character is complex, as he balances his loyalty to Westing with his own moral compass. His role in the game is pivotal, as he helps guide the heirs to the truth.

Crow

Haunted and repentant

Crow is a mysterious cleaning woman with a troubled past. She is revealed to be Sam Westing's ex-wife, carrying the burden of their daughter's death. Crow's character is one of redemption, as she seeks forgiveness and peace. Her journey in the game is one of healing and reconciliation.

Sandy McSouthers

Friendly and enigmatic

Sandy is the doorman at Sunset Towers, known for his friendly demeanor. He is later revealed to be one of Sam Westing's disguises. Sandy's character is central to the game, as he manipulates events and guides the heirs. His true identity and motives are a key part of the mystery.

Plot Devices

The Westing Game

A complex inheritance puzzle

The Westing Game is the central plot device, a game devised by Sam Westing to find a worthy heir. The game involves cryptic clues, alliances, and betrayals, forcing the heirs to confront their pasts and each other. It serves as a catalyst for character development and the unraveling of the mystery.

Disguises and Identities

Hidden truths and revelations

Disguises and hidden identities are crucial plot devices in the story. Sam Westing's multiple personas create layers of mystery and intrigue, challenging the heirs to see beyond appearances. These devices highlight themes of deception, self-discovery, and the complexity of human nature.

Clues and Codes

Cryptic messages and puzzles

The clues and codes in the Westing Game drive the plot forward, as the heirs attempt to decipher their meanings. These elements create suspense and tension, as each clue reveals new information and deepens the mystery. The clues also serve as metaphors for the characters' personal journeys and transformations.

Analysis

A tale of identity and redemption

"The Westing Game" is a masterful blend of mystery, character study, and social commentary. Through the Westing Game, Ellen Raskin explores themes of identity, redemption, and the complexity of human relationships. The story challenges readers to look beyond appearances and question their assumptions about others. Each character's journey is a reflection of their search for self-understanding and acceptance. The novel also critiques societal values, such as the pursuit of wealth and status, and emphasizes the importance of family, friendship, and integrity. Ultimately, "The Westing Game" is a celebration of the human spirit's capacity for growth and change.

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Review Summary

4.00 out of 5
Average of 200k+ ratings from Goodreads and Amazon.

The Westing Game is a beloved children's mystery novel that has captivated readers for decades. Many praise its clever puzzles, diverse characters, and intricate plot twists. Readers appreciate the book's ability to engage both children and adults, with its witty humor and complex mystery. Some find the narrative style challenging, with frequent perspective shifts and dated language. While most reviewers highly recommend it, a few criticize its confusing plot and outdated elements. Overall, it remains a cherished classic that continues to surprise and delight readers of all ages.

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About the Author

Ellen Raskin was a multi-talented artist and writer who made significant contributions to children's literature. Born in Milwaukee during the Great Depression, she became known for her work as an author, illustrator, and designer. Raskin's most famous work, The Westing Game, won the prestigious Newbery Medal in 1979. She also designed book covers, including the first edition of A Wrinkle in Time. Raskin married Dennis Flanagan, editor of Scientific American, in 1965. Her career was cut short when she passed away in 1984 at the age of 56 due to complications from connective tissue disease.

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