Ian Bogost is a multifaceted academic and game designer known for his work in video game criticism and design.
He holds a distinguished professorship at the Georgia Institute of Technology, where he teaches in both the School of Literature, Media, and Communication and the College of Computing.
Bogost has authored several influential books on video games, including "Unit Operations" and "Persuasive Games." He is also recognized for creating Cow Clicker, a satirical social network game, and A Slow Year, which won awards at IndieCade 2010.
Bogost's work combines academic research with practical game design, exploring the expressive potential of video games and their cultural impact.
Compare Features | Free | Pro |
---|---|---|
📖 Read Summaries
All summaries are free to read in 40 languages
|
||
🎧 Listen to Summaries
Listen to unlimited summaries in 40 languages
|
— | |
❤️ Unlimited Bookmarks
Free users are limited to 10
|
— | |
📜 Unlimited History
Free users are limited to 10
|
— |