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Design Is Storytelling

Design Is Storytelling

by Ellen Lupton 2017 160 pages
3.97
1k+ ratings
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Key Takeaways

1. Design is storytelling: Create narratives that engage users emotionally and functionally

"Design uses form, color, materials, language, and systems thinking to transform the meaning of everything from transit signs and web apps to shampoo bottles and emergency shelters."

Beyond problem-solving. Design is not just about solving problems, but about creating meaningful narratives that resonate with users. It involves crafting experiences that unfold over time, engaging users emotionally and intellectually.

Multifaceted approach. Designers use various elements to tell stories:

  • Visual elements: Color, form, typography
  • Interaction design: User flows, interface elements
  • Language: Naming, descriptions, instructions
  • Materials: Textures, physical properties
  • Systems thinking: How all elements work together

By considering these aspects, designers can create products and experiences that not only function well but also connect with users on a deeper level, inspiring action, emotion, and loyalty.

2. Narrative arc: Structure experiences with rising action, climax, and resolution

"A well-made sentence moves ideas from the head of a writer to the head of a reader."

Applying storytelling structure. Just as stories have a beginning, middle, and end, so too should user experiences. This structure helps create tension, interest, and satisfaction.

Elements of a narrative arc in design:

  1. Exposition: Introducing the product or service
  2. Rising action: Building engagement and interest
  3. Climax: Peak moment of interaction or realization
  4. Falling action: Resolving user needs or questions
  5. Resolution: Completing the experience, leaving a lasting impression

By consciously structuring experiences with these elements, designers can create more engaging and memorable interactions. This approach works for everything from unboxing a new product to navigating a website or using an app.

3. Hero's journey: Guide users through transformative product interactions

"Stories travel from person to person and place to place. A well-made sentence moves ideas from the head of a writer to the head of a reader."

User as hero. In this model, the user is the protagonist of their own story, with the product or service acting as a guide or tool for transformation.

Stages of the hero's journey in design:

  1. Call to action: Marketing or initial product encounter
  2. Threshold: First use or onboarding
  3. Challenges: Learning to use the product effectively
  4. Transformation: Mastering the product and achieving goals
  5. Return: Becoming an advocate or repeat customer

By framing the user experience as a heroic journey, designers can create more meaningful and empowering interactions. This approach helps users feel a sense of accomplishment and personal growth through their use of a product or service.

4. Scenario planning: Anticipate future trends and user needs to inform design

"Scenario planning is a tool for telling stories about the future."

Future-proofing design. By imagining potential future scenarios, designers can create more adaptable and resilient products and services.

Steps in scenario planning:

  1. Identify key trends and uncertainties
  2. Develop multiple plausible future scenarios
  3. Explore implications for users and products
  4. Design flexible solutions that work across scenarios
  5. Continuously monitor and adjust as the future unfolds

Scenario planning helps designers think beyond current constraints and anticipate evolving user needs. This approach can lead to more innovative and long-lasting design solutions that remain relevant as the world changes.

5. Emotional journey: Map and design for users' changing feelings over time

"Emotions are adaptations that aid the survival of a species. Fear compels us to flee from danger, while love moves us to protect our young."

Emotion-driven design. Understanding and designing for users' emotional states throughout their interaction with a product or service can lead to more satisfying and effective experiences.

Components of an emotional journey map:

  • Touchpoints: Key moments of interaction
  • Emotions: Positive and negative feelings at each point
  • Intensity: Strength of emotional response
  • Actions: What users do in response to emotions
  • Opportunities: Areas for improvement or enhancement

By mapping out the emotional journey, designers can identify pain points, moments of delight, and opportunities to create stronger emotional connections with users. This approach helps create more human-centered and empathetic designs.

6. Co-creation: Involve users in the design process to build empathy and innovation

"Designers use co-creation activities to involve users in order to understand the context of a project and learn how new solutions could improve people's lives."

Collaborative design. By involving users directly in the design process, designers can gain deeper insights and create more effective solutions.

Co-creation methods:

  • Workshops: Bringing users and designers together to brainstorm
  • Prototype testing: Getting user feedback on early-stage designs
  • Cultural probes: Giving users tools to document their experiences
  • Participatory design: Users as active members of the design team
  • Crowdsourcing: Gathering ideas and feedback from large groups

Co-creation helps bridge the gap between designers' assumptions and users' real needs and desires. It can lead to more innovative solutions and greater user satisfaction by ensuring that designs truly meet user needs and expectations.

7. Multisensory design: Engage all senses to create memorable, impactful experiences

"Reaching beyond design's traditional focus on vision, multisensory design incorporates the full range of bodily experience."

Holistic sensory engagement. By considering all senses in the design process, creators can craft richer, more immersive experiences that resonate more deeply with users.

Senses to consider in design:

  • Vision: Color, shape, typography, imagery
  • Sound: Music, ambient noise, interaction sounds
  • Touch: Textures, temperatures, haptic feedback
  • Smell: Scents, fragrances (or lack thereof)
  • Taste: Flavors, mouthfeel (for food/beverage products)

Multisensory design can enhance user engagement, improve memory and recall of experiences, and create stronger emotional connections. This approach is particularly powerful in retail environments, product design, and interactive digital experiences.

8. Gestalt principles: Use visual grouping to guide perception and understanding

"According to the Gestalt principles of perception, the brain converts a flood of data about color, tone, shape, movement, and orientation into distinct objects."

Visual organization. Understanding how the human brain naturally groups and organizes visual information can help designers create more intuitive and easily understood interfaces and layouts.

Key Gestalt principles:

  • Proximity: Objects close together are perceived as a group
  • Similarity: Similar objects are seen as related
  • Closure: The mind fills in gaps to complete shapes
  • Continuity: The eye follows smooth paths or lines
  • Figure/Ground: Objects are perceived as either foreground or background

By applying these principles, designers can create visual hierarchies, guide user attention, and communicate relationships between elements more effectively. This leads to more intuitive and user-friendly designs across various mediums.

9. Behavioral economics: Apply psychology insights to nudge user decisions

"Humans constantly make decisions based on impulses, gut feelings, or force of habit. Such decisions evade rational analysis."

Psychological influences. Understanding the cognitive biases and heuristics that affect decision-making can help designers create more effective and persuasive interfaces and experiences.

Key behavioral economics concepts in design:

  • Default bias: People tend to stick with pre-selected options
  • Scarcity effect: Limited availability increases perceived value
  • Social proof: People follow the actions of others
  • Anchoring: Initial information influences subsequent decisions
  • Loss aversion: People prefer avoiding losses to acquiring gains

By carefully applying these principles, designers can guide users towards desired actions or behaviors. However, it's crucial to use these techniques ethically, always prioritizing user benefit over manipulation.

10. Affordances: Design intuitive interactions through form and function cues

"An object that triggers an action is called an affordance."

Intuitive design. By incorporating visual and physical cues that suggest how an object should be used, designers can create more user-friendly and self-explanatory products and interfaces.

Types of affordances:

  • Physical: Shape suggests how to hold or manipulate an object
  • Visual: Graphics or colors indicate interactive elements
  • Cognitive: Design patterns that users recognize from past experiences
  • Functional: Features that clearly communicate their purpose
  • Sensory: Textures or sounds that guide interaction

Well-designed affordances reduce the learning curve for new users and make interactions more efficient and satisfying. This principle applies to both physical product design and digital interface design, helping users intuitively understand how to interact with a system or object.

Last updated:

Review Summary

3.97 out of 5
Average of 1k+ ratings from Goodreads and Amazon.

Design Is Storytelling receives generally positive reviews, with an average rating of 3.97 out of 5. Readers appreciate its visual appeal, practical examples, and accessible introduction to storytelling in design. Many find it useful for beginners or those seeking creative inspiration. Some criticize its lack of depth for experienced designers. The book's structure, covering action, emotion, and sensation, is praised for its clarity. Readers highlight its value in providing vocabulary for communicating design concepts and its potential as a reference tool for various design fields.

Your rating:

About the Author

Ellen Lupton is a renowned graphic designer, curator, and writer. She serves as director of the Graphic Design MFA program at Maryland Institute College of Art and as curator of contemporary design at Cooper Hewitt, Smithsonian Design Museum. Ellen Lupton has authored numerous books on design, including "Thinking with Type" and "Design Is Storytelling." Her work focuses on making design principles accessible to a wide audience. Lupton's influence extends beyond her writing, as she frequently lectures on design and has contributed to exhibitions at major museums. Her approach combines practical insights with theoretical foundations, making her a respected figure in both academic and professional design circles.

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