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A Composer's Guide to Game Music
by Winifred Phillips • 2014
Game music bends to the player. The craft, technology, and business behind interactive scores.
4.21
175
A Composer's Guide to Game Music Summary
A Composer's Guide to Game Music 84%
Game music bends to the player. The craft, technology, and business behind interactive scores.
by Winifred Phillips 2014
4.21
175 ratings
Lost in a Good Game
by Pete Etchells • 2019
The research that clears video games of harm, and the surprising ways they improve our lives.
3.72
752
Lost in a Good Game Summary
Lost in a Good Game 83%
The research that clears video games of harm, and the surprising ways they improve our lives.
by Pete Etchells 2019
3.72
752 ratings
How to DJ Right
by Frank Broughton • 2002
The mix is the easy part. The art is building a set that tells a story.
4.06
454
How to DJ Right Summary
How to DJ Right 83%
The mix is the easy part. The art is building a set that tells a story.
by Frank Broughton 2002
4.06
454 ratings
Music Theory for Computer Musicians
by Michael Hewitt • 2008
The producer's missing manual: music theory from notes to exotic scales, built for the DAW workflow.
4.22
391
Music Theory for Computer Musicians Summary
Music Theory for Computer Musicians 83%
The producer's missing manual: music theory from notes to exotic scales, built for the DAW workflow.
by Michael Hewitt 2008
4.22
391 ratings
Console Wars
by Blake J. Harris • 2014
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
3.97
12k+
Console Wars Summary
Console Wars 83%
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
by Blake J. Harris 2014
3.97
12k+ ratings
Masters of Doom
by David Kushner • 2003
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
4.30
20k+
Masters of Doom Summary
Masters of Doom 83%
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
by David Kushner 2003
4.30
20k+ ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 83%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
Silent Hill
by Bernard Perron • 2006
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
3.65
253
Silent Hill Summary
Silent Hill 83%
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
by Bernard Perron 2006
3.65
253 ratings
Mood Machine
by Liz Pelly • 2025
Your favorite playlist runs on anonymous musicians and ad-tech logic; it was never a music company.
3.83
5k+
Mood Machine Summary
Mood Machine 83%
Your favorite playlist runs on anonymous musicians and ad-tech logic; it was never a music company.
by Liz Pelly 2025
3.83
5k+ ratings
Persuasive Games
by Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games Summary
Persuasive Games 83%
A videogame's rules are arguments. Learning to read them changes how you see every screen.
by Ian Bogost 2007
3.84
360 ratings
Blood, Sweat, and Pixels
by Jason Schreier • 2017
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
4.20
25k+
Blood, Sweat, and Pixels Summary
Blood, Sweat, and Pixels 83%
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
by Jason Schreier 2017
4.20
25k+ ratings
Efficient Music Production
by Ashley Hewitt • 2020
Why your home studio sabotages your output, and the optimization playbook for finishing more music.
2.90
10
Efficient Music Production Summary
Efficient Music Production 83%
Why your home studio sabotages your output, and the optimization playbook for finishing more music.
by Ashley Hewitt 2020
2.90
10 ratings
One Up
by Joost van Dreunen • 2020
Three transformations in four decades, and each one rewarded strategy over creative genius.
4.13
213
One Up Summary
One Up 82%
Three transformations in four decades, and each one rewarded strategy over creative genius.
by Joost van Dreunen 2020
4.13
213 ratings
Perfecting Sound Forever
by Greg Milner • 2009
A century of recording breakthroughs produced one thing: new illusions our ears accepted as real.
4.17
1k+
Perfecting Sound Forever Summary
Perfecting Sound Forever 82%
A century of recording breakthroughs produced one thing: new illusions our ears accepted as real.
by Greg Milner 2009
4.17
1k+ ratings
Level Up!
by Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1k+
Level Up! Summary
Level Up! 82%
The game design manual that puts controls, camera, and characters first, then shows you the rest.
by Scott Rogers 2010
4.09
1k+ ratings
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 82%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
Listen
by Michel Faber • 2023
Your music taste isn't universal. It's a tribal signal, a traded commodity, and a social weapon.
3.30
374
Listen Summary
Listen 82%
Your music taste isn't universal. It's a tribal signal, a traded commodity, and a social weapon.
by Michel Faber 2023
3.30
374 ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 82%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
Estéticas liminales
by Valentina Tanni • 2023
What if vaporwave, creepypasta wikis, and liminal spaces are the real heart of contemporary art?
4.32
428
Estéticas liminales Summary
Estéticas liminales 82%
What if vaporwave, creepypasta wikis, and liminal spaces are the real heart of contemporary art?
by Valentina Tanni 2023
4.32
428 ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 82%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Re-Sisters
by Cosey Fanni Tutti • 2022
An artist finds her countercultural lineage in a medieval mystic and an electronic music pioneer.
3.69
143
Re-Sisters Summary
Re-Sisters 82%
An artist finds her countercultural lineage in a medieval mystic and an electronic music pioneer.
by Cosey Fanni Tutti 2022
3.69
143 ratings
Porcelain
by Moby • 2016
A sober Christian in 1990s rave culture: the paradox, the crash, and the hospice room.
3.98
4k+
Porcelain Summary
Porcelain 82%
A sober Christian in 1990s rave culture: the paradox, the crash, and the hospice room.
by Moby 2016
3.98
4k+ ratings
How Music Works
by David Byrne • 2014
Cathedrals demanded chant. Car stereos demanded bass. The spaces we build write the music we hear.
4.00
29k+
How Music Works Summary
How Music Works 82%
Cathedrals demanded chant. Car stereos demanded bass. The spaces we build write the music we hear.
by David Byrne 2014
4.00
29k+ ratings
The Sound of the Machine
by Karl Bartos • 2022
From inside Kraftwerk: the drummer who programmed the beats, then walked away to find his own.
4.28
178
The Sound of the Machine Summary
The Sound of the Machine 82%
From inside Kraftwerk: the drummer who programmed the beats, then walked away to find his own.
by Karl Bartos 2022
4.28
178 ratings
Every Song Ever
by Ben Ratliff • 2016
Genre is a filing system, not a listening guide. Twenty perceptual filters for the streaming age.
3.29
910
Every Song Ever Summary
Every Song Ever 82%
Genre is a filing system, not a listening guide. Twenty perceptual filters for the streaming age.
by Ben Ratliff 2016
3.29
910 ratings
Audio Engineering 101
by Tim Dittmar • 2011
Your first session, run right: the physics, gear, and people skills every beginner ignores.
4.06
139
Audio Engineering 101 Summary
Audio Engineering 101 82%
Your first session, run right: the physics, gear, and people skills every beginner ignores.
by Tim Dittmar 2011
4.06
139 ratings
Creativity Code
by Marcus du Sautoy • 2019
AI paints, composes, writes. But can a machine truly be creative? A mathematician investigates.
3.94
2k+
Creativity Code Summary
Creativity Code 82%
AI paints, composes, writes. But can a machine truly be creative? A mathematician investigates.
by Marcus du Sautoy 2019
3.94
2k+ ratings
Music Production For Beginners 2020 Edition
by Tommy Swindali • 2020
Home studio on a budget: the path from silence to a finished first track.
2.79
14
Music Production For Beginners 2020 Edition Summary
Music Production For Beginners 2020 Edition 82%
Home studio on a budget: the path from silence to a finished first track.
by Tommy Swindali 2020
2.79
14 ratings
The Spotify Play
by Sven Carlsson • 2019
How Spotify used a free music catalog to outmaneuver Apple, Google, and Amazon.
3.53
2k+
The Spotify Play Summary
The Spotify Play 82%
How Spotify used a free music catalog to outmaneuver Apple, Google, and Amazon.
by Sven Carlsson 2019
3.53
2k+ ratings
How Music Got Free
by Stephen Richard Witt • 2015
A CD plant worker leaked 2,000 albums from the factory floor. The mp3 did the rest.
4.24
7k+
How Music Got Free Summary
How Music Got Free 82%
A CD plant worker leaked 2,000 albums from the factory floor. The mp3 did the rest.
by Stephen Richard Witt 2015
4.24
7k+ ratings
The Game Maker's Apprentice
by Jacob Habgood • 2006
Build games without writing code: a visual logic system that teaches design as you go.
3.94
148
The Game Maker's Apprentice Summary
The Game Maker's Apprentice 82%
Build games without writing code: a visual logic system that teaches design as you go.
by Jacob Habgood 2006
3.94
148 ratings
Press Reset
by Jason Schreier • 2021
Why game developers lose their jobs after shipping hit games, and who profits.
4.05
8k+
Press Reset Summary
Press Reset 82%
Why game developers lose their jobs after shipping hit games, and who profits.
by Jason Schreier 2021
4.05
8k+ ratings
Moral Combat
by Patrick M. Markey • 2017
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
4.18
173
Moral Combat Summary
Moral Combat 82%
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
by Patrick M. Markey 2017
4.18
173 ratings
Gamification by Design
by Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Summary
Gamification by Design 82%
Why most badges fail: the motivation design that turns app users into players.
by Gabe Zichermann 2011
3.65
490 ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 82%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
Punk Rock Etiquette
by Travis Nichols • 2008
Start a band with nothing, record for pennies, survive the road without a label.
3.75
123
Punk Rock Etiquette Summary
Punk Rock Etiquette 82%
Start a band with nothing, record for pennies, survive the road without a label.
by Travis Nichols 2008
3.75
123 ratings
This Is What It Sounds Like
by Susan Rogers • 2022
A former Prince engineer turned neuroscientist decodes your music taste.
3.82
4k+
This Is What It Sounds Like Summary
This Is What It Sounds Like 82%
A former Prince engineer turned neuroscientist decodes your music taste.
by Susan Rogers 2022
3.82
4k+ ratings
Sound Within Sound
by Kate Molleson • 2022
A microtonal Mexican, an Ethiopian nun, and eight more composers the classical canon erased.
4.34
181
Sound Within Sound Summary
Sound Within Sound 82%
A microtonal Mexican, an Ethiopian nun, and eight more composers the classical canon erased.
by Kate Molleson 2022
4.34
181 ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices 82%
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
How To Make It in the New Music Business
by Ari Herstand • 2016
The business half of music: booking, licensing, touring, and building the fans who actually pay.
4.39
941
How To Make It in the New Music Business Summary
How To Make It in the New Music Business 82%
The business half of music: booking, licensing, touring, and building the fans who actually pay.
by Ari Herstand 2016
4.39
941 ratings
Rick Rubin
by Jake Brown • 2009
A dorm-room label, Slayer, Johnny Cash: one producer's philosophy of removal over addition.
3.53
282
Rick Rubin Summary
Rick Rubin 82%
A dorm-room label, Slayer, Johnny Cash: one producer's philosophy of removal over addition.
by Jake Brown 2009
3.53
282 ratings
The Soundscape
by R. Murray Schafer • 1977
Civilization buried earth's oldest music in noise. A map of the lost soundscape and how to hear it.
4.13
789
The Soundscape Summary
The Soundscape 82%
Civilization buried earth's oldest music in noise. A map of the lost soundscape and how to hear it.
by R. Murray Schafer 1977
4.13
789 ratings
I'll Never Write My Memoirs
by Grace Jones • 2015
How a girl from a repressive Jamaican church became the mirror-faced androgynous icon of disco.
3.76
2k+
I'll Never Write My Memoirs Summary
I'll Never Write My Memoirs 82%
How a girl from a repressive Jamaican church became the mirror-faced androgynous icon of disco.
by Grace Jones 2015
3.76
2k+ ratings
Our Noise
by John Cook • 2009
When the majors came knocking, Merge Records bet everything on handshakes and artistic freedom.
4.05
1k+
Our Noise Summary
Our Noise 82%
When the majors came knocking, Merge Records bet everything on handshakes and artistic freedom.
by John Cook 2009
4.05
1k+ ratings
Video Game Storytelling
by Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
503
Video Game Storytelling Summary
Video Game Storytelling 82%
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
by Evan Skolnick 2014
3.99
503 ratings
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020
by Paul "ReDeYe" Chaloner • 2020
Esports started in 1980, runs on modder-built games, and won't push pros out at 25.
4.10
158
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 Summary
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 82%
Esports started in 1980, runs on modder-built games, and won't push pros out at 25.
by Paul "ReDeYe" Chaloner 2020
4.10
158 ratings
Sex, Drugs, and Cocoa Puffs
by Chuck Klosterman • 2003
Your Saved by the Bell reruns taught you more about love than Jane Austen.
3.74
73k+
Sex, Drugs, and Cocoa Puffs Summary
Sex, Drugs, and Cocoa Puffs 82%
Your Saved by the Bell reruns taught you more about love than Jane Austen.
by Chuck Klosterman 2003
3.74
73k+ ratings
Make
by Charles Platt • 2008
From Ohm's Law to Arduino: learn electronics by building, breaking, and fixing circuits.
4.27
1k+
Make Summary
Make 82%
From Ohm's Law to Arduino: learn electronics by building, breaking, and fixing circuits.
by Charles Platt 2008
4.27
1k+ ratings
Play Anything
by Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
572
Play Anything Summary
Play Anything 82%
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
by Ian Bogost 2016
3.17
572 ratings
Concerning the Spiritual in Art
by Wassily Kandinsky • 1912
Abstract painting is not emptiness but a spiritual language more direct than any image.
3.83
93k+
Concerning the Spiritual in Art Summary
Concerning the Spiritual in Art 82%
Abstract painting is not emptiness but a spiritual language more direct than any image.
by Wassily Kandinsky 1912
3.83
93k+ ratings
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