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Jack Trout on Strategy
by Jack Trout • 2004
Competition is killing you. The cure: a simple strategy to occupy the customer's mind.
3.87
236
Jack Trout on Strategy Summary
Jack Trout on Strategy 87%
Competition is killing you. The cure: a simple strategy to occupy the customer's mind.
by Jack Trout 2004
3.87
236 ratings
Simplify
by Richard Koch • 2016
World-beating businesses pick one: slash prices 90%, or make the product a joy. Trying both fails.
3.91
632
Simplify Summary
Simplify 87%
World-beating businesses pick one: slash prices 90%, or make the product a joy. Trying both fails.
by Richard Koch 2016
3.91
632 ratings
Strategy without Design
by Robert C.H. Chia • 2009
Planned strategy destroys itself. Wins that last emerge from everyday coping, not grand designs.
4.50
12
Strategy without Design Summary
Strategy without Design 86%
Planned strategy destroys itself. Wins that last emerge from everyday coping, not grand designs.
by Robert C.H. Chia 2009
4.50
12 ratings
Different
by Youngme Moon • 2010
Why the world's most competitive markets deliver sameness, and the three ways to break free.
3.98
2k+
Different Summary
Different 86%
Why the world's most competitive markets deliver sameness, and the three ways to break free.
by Youngme Moon 2010
3.98
2k+ ratings
Better, Simpler Strategy
by Felix Oberholzer-Gee • 2021
A better strategy is simpler: make customers happier to pay and employees happier to stay.
4.06
415
Better, Simpler Strategy Summary
Better, Simpler Strategy 86%
A better strategy is simpler: make customers happier to pay and employees happier to stay.
by Felix Oberholzer-Gee 2021
4.06
415 ratings
Winning Chess Strategies
by Yasser Seirawan • 1994
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
4.17
507
Winning Chess Strategies Summary
Winning Chess Strategies 86%
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
by Yasser Seirawan 1994
4.17
507 ratings
The 36 Strategies of the Martial Arts
by Hiroshi Moriya • 2008
Victory without combat: how ancient Chinese deception tactics let you win before the fight starts.
3.76
124
The 36 Strategies of the Martial Arts Summary
The 36 Strategies of the Martial Arts 86%
Victory without combat: how ancient Chinese deception tactics let you win before the fight starts.
by Hiroshi Moriya 2008
3.76
124 ratings
Clausewitz on Strategy
by Tiha von Ghyczy • 2001
Your real competition is the fog, friction, and chaos Clausewitz mapped two centuries ago.
4.05
109
Clausewitz on Strategy Summary
Clausewitz on Strategy 86%
Your real competition is the fog, friction, and chaos Clausewitz mapped two centuries ago.
by Tiha von Ghyczy 2001
4.05
109 ratings
Certain to Win
by Chet Richards • 2004
Speed of decision, not budget, wins: a fighter pilot's framework for outmaneuvering larger rivals.
4.13
671
Certain to Win Summary
Certain to Win 86%
Speed of decision, not budget, wins: a fighter pilot's framework for outmaneuvering larger rivals.
by Chet Richards 2004
4.13
671 ratings
My System
by Aron Nimzowitsch • 1925
The 1925 manifesto that taught chess players to control the center without touching it.
4.19
1k+
My System Summary
My System 85%
The 1925 manifesto that taught chess players to control the center without touching it.
by Aron Nimzowitsch 1925
4.19
1k+ ratings
Blue Ocean Strategy
by W. Chan Kim • 2005
Stop fighting over existing markets. Create a new one where the competition simply does not matter.
4.01
89k+
Blue Ocean Strategy Summary
Blue Ocean Strategy 85%
Stop fighting over existing markets. Create a new one where the competition simply does not matter.
by W. Chan Kim 2005
4.01
89k+ ratings
Games People Play
by Scott P. Stevens • 2008
Why cooperation fails, why auctions overpay, and how to spot the game in every interaction.
3.99
180
Games People Play Summary
Games People Play 85%
Why cooperation fails, why auctions overpay, and how to spot the game in every interaction.
by Scott P. Stevens 2008
3.99
180 ratings
Game Theory 101
by William Spaniel • 2011
Why two rational players can both end up worse off, and the equilibrium that reveals why.
3.77
372
Game Theory 101 Summary
Game Theory 101 85%
Why two rational players can both end up worse off, and the equilibrium that reveals why.
by William Spaniel 2011
3.77
372 ratings
In Pursuit of Elegance
by Matthew E. May • 2009
The best products, paintings, and traffic systems owe their power to what is missing.
3.79
576
In Pursuit of Elegance Summary
In Pursuit of Elegance 85%
The best products, paintings, and traffic systems owe their power to what is missing.
by Matthew E. May 2009
3.79
576 ratings
The Influence of Military Strategies to Business
by M.D. White • 2017
War strategy for business: outthink competitors, pick the right battles, and time every move.
4.07
415
The Influence of Military Strategies to Business Summary
The Influence of Military Strategies to Business 85%
War strategy for business: outthink competitors, pick the right battles, and time every move.
by M.D. White 2017
4.07
415 ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 85%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
Rock, Paper, Scissors
by Len Fisher • 2000
The hidden logic traps that sabotage everyday cooperation, and the game theory that outsmarts them.
3.43
1k+
Rock, Paper, Scissors Summary
Rock, Paper, Scissors 85%
The hidden logic traps that sabotage everyday cooperation, and the game theory that outsmarts them.
by Len Fisher 2000
3.43
1k+ ratings
The Joy of Game Theory
by Presh Talwalkar • 2013
A concise playbook of strategic thinking: spot the hidden games, then learn to win them.
3.94
909
The Joy of Game Theory Summary
The Joy of Game Theory 85%
A concise playbook of strategic thinking: spot the hidden games, then learn to win them.
by Presh Talwalkar 2013
3.94
909 ratings
Makers of Modern Strategy from Machiavelli to the Nuclear Age
by Peter Paret • 1943
From mercenary captains to nuclear strategists: the ideas and forces that rewrote war.
4.03
2k+
Makers of Modern Strategy from Machiavelli to the Nuclear Age Summary
Makers of Modern Strategy from Machiavelli to the Nuclear Age 85%
From mercenary captains to nuclear strategists: the ideas and forces that rewrote war.
by Peter Paret 1943
4.03
2k+ ratings
Introducing Game Theory
by Ivan Pastine • 2017
Every time your best move depends on what someone else does, game theory has a name for it.
3.89
3k+
Introducing Game Theory Summary
Introducing Game Theory 85%
Every time your best move depends on what someone else does, game theory has a name for it.
by Ivan Pastine 2017
3.89
3k+ ratings
Good Strategy Bad Strategy
by Richard P. Rumelt • 2011
Most 'strategy' is just goals with a fancy title. The discipline to build one that wins.
4.13
18k+
Good Strategy Bad Strategy Summary
Good Strategy Bad Strategy 85%
Most 'strategy' is just goals with a fancy title. The discipline to build one that wins.
by Richard P. Rumelt 2011
4.13
18k+ ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 85%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
Prisoner's Dilemma
by William Poundstone • 1992
A Hungarian polymath invented game theory. The Cold War turned his thought experiment real.
3.92
2k+
Prisoner's Dilemma Summary
Prisoner's Dilemma 85%
A Hungarian polymath invented game theory. The Cold War turned his thought experiment real.
by William Poundstone 1992
3.92
2k+ ratings
Thinking Strategically
by Avinash K. Dixit • 1991
How to think two moves ahead, stay unpredictable on purpose, and make your threats stick.
3.86
4k+
Thinking Strategically Summary
Thinking Strategically 85%
How to think two moves ahead, stay unpredictable on purpose, and make your threats stick.
by Avinash K. Dixit 1991
3.86
4k+ ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 85%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Strategy
by Lawrence Freedman • 2013
Strategy is not a plan: a battle of minds from chimpanzee coalitions to nuclear deterrence.
3.97
3k+
Strategy Summary
Strategy 85%
Strategy is not a plan: a battle of minds from chimpanzee coalitions to nuclear deterrence.
by Lawrence Freedman 2013
3.97
3k+ ratings
Sun Tzu
by Gerald A. Michaelson • 1998
A 2,500-year-old general's playbook, rewritten for the boardroom: 50 rules for winning any market.
3.82
621
Sun Tzu Summary
Sun Tzu 85%
A 2,500-year-old general's playbook, rewritten for the boardroom: 50 rules for winning any market.
by Gerald A. Michaelson 1998
3.82
621 ratings
The 80/20 Principle and 92 Other Power Laws of Nature
by Richard Koch • 2013
Work less and win more: the 93 laws from nature that multiply your business results.
3.66
524
The 80/20 Principle and 92 Other Power Laws of Nature Summary
The 80/20 Principle and 92 Other Power Laws of Nature 85%
Work less and win more: the 93 laws from nature that multiply your business results.
by Richard Koch 2013
3.66
524 ratings
Bobby Fischer Teaches Chess
by Bobby Fischer • 1966
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
4.02
7k+
Bobby Fischer Teaches Chess Summary
Bobby Fischer Teaches Chess 85%
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
by Bobby Fischer 1966
4.02
7k+ ratings
Play Optimal Poker
by Andrew Brokos • 2019
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
4.17
212
Play Optimal Poker Summary
Play Optimal Poker 85%
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
by Andrew Brokos 2019
4.17
212 ratings
The Board Game Designer's Guide
by Joe Slack • 2017
Design the feeling first. A four-step cycle that turns a rough prototype into a hit.
3.71
82
The Board Game Designer's Guide Summary
The Board Game Designer's Guide 85%
Design the feeling first. A four-step cycle that turns a rough prototype into a hit.
by Joe Slack 2017
3.71
82 ratings
Business Strategy
by Brian Tracy • 2015
The strategic planning step most businesses skip, and why it makes everything else fall into place.
3.87
246
Business Strategy Summary
Business Strategy 85%
The strategic planning step most businesses skip, and why it makes everything else fall into place.
by Brian Tracy 2015
3.87
246 ratings
How to Reassess Your Chess
by Jeremy Silman • 1993
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
4.35
1k+
How to Reassess Your Chess Summary
How to Reassess Your Chess 85%
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
by Jeremy Silman 1993
4.35
1k+ ratings
Walden and Other Writings
by Henry David Thoreau • 1854
How to design tabletop games that feel intuitive, balance hope, and keep every player at the table.
3.95
5k+
Walden and Other Writings Summary
Walden and Other Writings 85%
How to design tabletop games that feel intuitive, balance hope, and keep every player at the table.
by Henry David Thoreau 1854
3.95
5k+ ratings
The Laws of Subtraction
by Matthew E. May • 2012
Clarity and breakthroughs wait on the other side of less: stop adding, start removing.
3.84
169
The Laws of Subtraction Summary
The Laws of Subtraction 85%
Clarity and breakthroughs wait on the other side of less: stop adding, start removing.
by Matthew E. May 2012
3.84
169 ratings
Game Changer
by Matthew Sadler • 2019
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
4.21
289
Game Changer Summary
Game Changer 85%
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
by Matthew Sadler 2019
4.21
289 ratings
Deep Dive
by Rich Horwath • 2008
Most managers skim the surface. Three skills that turn scattered effort into strategic advantage.
3.76
195
Deep Dive Summary
Deep Dive 85%
Most managers skim the surface. Three skills that turn scattered effort into strategic advantage.
by Rich Horwath 2008
3.76
195 ratings
Focus
by Leo Babauta • 2010
Your mind is stolen by endless pings. The fix is not another app but radical simplicity.
3.63
1k+
Focus Summary
Focus 85%
Your mind is stolen by endless pings. The fix is not another app but radical simplicity.
by Leo Babauta 2010
3.63
1k+ ratings
Game Theory
by Ken Binmore • 2007
Auctions, bargains, and why evolution sometimes favors cooperation: a concise tour of game theory.
3.14
1k+
Game Theory Summary
Game Theory 85%
Auctions, bargains, and why evolution sometimes favors cooperation: a concise tour of game theory.
by Ken Binmore 2007
3.14
1k+ ratings
Game Theory
by Brian Clegg • 2022
Auctions, arms races, and evolution all run on the same hidden mathematics of strategic choice.
3.23
511
Game Theory Summary
Game Theory 85%
Auctions, arms races, and evolution all run on the same hidden mathematics of strategic choice.
by Brian Clegg 2022
3.23
511 ratings
How Life Imitates Chess
by Garry Kasparov • 2001
Three metrics size up a chess position. They read a boardroom too, a grandmaster shows.
3.81
3k+
How Life Imitates Chess Summary
How Life Imitates Chess 85%
Three metrics size up a chess position. They read a boardroom too, a grandmaster shows.
by Garry Kasparov 2001
3.81
3k+ ratings
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 85%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
A Beautiful Math
by Tom Siegfried • 2006
Adam Smith, Darwin, and your brain's dopamine all obey the same mathematical logic.
3.59
389
A Beautiful Math Summary
A Beautiful Math 85%
Adam Smith, Darwin, and your brain's dopamine all obey the same mathematical logic.
by Tom Siegfried 2006
3.59
389 ratings
Competing on the Edge
by Shona L. Brown • 1998
In fast markets, the only sustainable advantage is the ability to keep finding temporary ones.
3.53
75
Competing on the Edge Summary
Competing on the Edge 85%
In fast markets, the only sustainable advantage is the ability to keep finding temporary ones.
by Shona L. Brown 1998
3.53
75 ratings
Your Move
by Jonathan Kay • 2019
Board games expose the spite, irrationality, and self-deception economics ignores.
3.57
324
Your Move Summary
Your Move 85%
Board games expose the spite, irrationality, and self-deception economics ignores.
by Jonathan Kay 2019
3.57
324 ratings
Play Anything
by Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
572
Play Anything Summary
Play Anything 85%
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
by Ian Bogost 2016
3.17
572 ratings
The Kobold Guide to Board Game Design
by Mike Selinker • 2011
Designing a board game is designing an emotion. The craft of mechanics, pacing, and playtesting.
4.06
645
The Kobold Guide to Board Game Design Summary
The Kobold Guide to Board Game Design 85%
Designing a board game is designing an emotion. The craft of mechanics, pacing, and playtesting.
by Mike Selinker 2011
4.06
645 ratings
Your Strategy Needs a Strategy
by Martin Reeves • 2015
Five environments call for five different strategies. How to diagnose yours and pick the right play.
4.01
661
Your Strategy Needs a Strategy Summary
Your Strategy Needs a Strategy 85%
Five environments call for five different strategies. How to diagnose yours and pick the right play.
by Martin Reeves 2015
4.01
661 ratings
Persuasive Games
by Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games Summary
Persuasive Games 85%
A videogame's rules are arguments. Learning to read them changes how you see every screen.
by Ian Bogost 2007
3.84
360 ratings
Learn Chess
by John Nunn • 2000
Grandmaster's system for spotting tactics, building strategy, outthinking opponents at every phase.
3.72
172
Learn Chess Summary
Learn Chess 85%
Grandmaster's system for spotting tactics, building strategy, outthinking opponents at every phase.
by John Nunn 2000
3.72
172 ratings
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