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SoBrief

Kunstdesign Bogresuméer

Brand Gap, The
af Marty Neumeier • 2003
Brands stumble not on bad strategy or poor design, but on the gap no one manages.
3.98
5.000+
Brand Gap, The Resumé
Brand Gap, The
Brands stumble not on bad strategy or poor design, but on the gap no one manages.
af Marty Neumeier 2003
3.98
5.000+ bedømmelser
The Animator's Survival Kit
af Richard Williams • 2001
Give your drawings weight, rhythm, and personality through time-tested construction rules.
4.41
8.000+
The Animator's Survival Kit Resumé
The Animator's Survival Kit
Give your drawings weight, rhythm, and personality through time-tested construction rules.
af Richard Williams 2001 342 sider
4.41
8.000+ bedømmelser
Thinking with Type
af Ellen Lupton • 2004
Typography is a craft, not a font menu: the rules of spacing, history, and form.
4.12
12.000+
Thinking with Type Resumé
Thinking with Type
Typography is a craft, not a font menu: the rules of spacing, history, and form.
af Ellen Lupton 2004 176 sider
4.12
12.000+ bedømmelser
Designing Brand Identity
af Alina Wheeler • 2003
The complete playbook for turning abstract company values into a brand people trust on sight.
4.12
2.000+
Designing Brand Identity Resumé
Designing Brand Identity
The complete playbook for turning abstract company values into a brand people trust on sight.
af Alina Wheeler 2003 310 sider
4.12
2.000+ bedømmelser
Design Is Storytelling
af Ellen Lupton • 2017
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
3.96
1.000+
Design Is Storytelling Resumé
Design Is Storytelling
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
af Ellen Lupton 2017 160 sider
3.96
1.000+ bedømmelser
100 Things Every Designer Needs to Know About People
af Susan M. Weinschenk • 2011
Drawn to faces, blind to detail, ruled by emotion: the human mind your design actually meets.
4.09
6.000+
100 Things Every Designer Needs to Know About People Resumé
100 Things Every Designer Needs to Know About People
Drawn to faces, blind to detail, ruled by emotion: the human mind your design actually meets.
af Susan M. Weinschenk 2011 242 sider
4.09
6.000+ bedømmelser
Emotional Design
af Donald A. Norman • 2003
Your brain processes beauty before conscious thought, and good looks make things easier to use.
3.95
5.000+
Emotional Design Resumé
Emotional Design
Your brain processes beauty before conscious thought, and good looks make things easier to use.
af Donald A. Norman 2003 272 sider
3.95
5.000+ bedømmelser
Universal Principles of Design
af William Lidwell • 2003
The 125 design principles that turn a frustrating product into one that feels obvious.
4.16
5.000+
Universal Principles of Design Resumé
Universal Principles of Design
The 125 design principles that turn a frustrating product into one that feels obvious.
af William Lidwell 2003 216 sider
4.16
5.000+ bedømmelser
Designing for Growth
af JeanneLiedtka • 2011
Four questions, simple canvases, fast prototypes: the design thinking playbook for managers.
3.99
500+
Designing for Growth Resumé
Designing for Growth
Four questions, simple canvases, fast prototypes: the design thinking playbook for managers.
af JeanneLiedtka 2011 248 sider
3.99
500+ bedømmelser
Laws of UX
af Jon Yablonski • 2024
Stop designing for blank slates. Users arrive shaped by every other interface they've used.
4.33
1.000+
Laws of UX Resumé
Laws of UX
Stop designing for blank slates. Users arrive shaped by every other interface they've used.
af Jon Yablonski 2024 183 sider
4.33
1.000+ bedømmelser
The Laws of Simplicity
af John Maeda • 2006
Simplicity is subtraction with meaning: ten design laws for making complex things feel effortless.
3.89
7.000+
The Laws of Simplicity Resumé
The Laws of Simplicity
Simplicity is subtraction with meaning: ten design laws for making complex things feel effortless.
af John Maeda 2006 128 sider
3.89
7.000+ bedømmelser
Branding
af Michael Johnson • 2016
Why most brands look the same and the disciplined process that makes yours the exception.
4.32
294
Branding Resumé
Branding
Why most brands look the same and the disciplined process that makes yours the exception.
af Michael Johnson 2016 320 sider
4.32
294 bedømmelser
The Art Spirit
af Robert Henri • 1929
Art isn't a specialist's skill: it's a way of being. Henri's 1929 manifesto still startles.
3.87
27.000+
The Art Spirit Resumé
The Art Spirit
Art isn't a specialist's skill: it's a way of being. Henri's 1929 manifesto still startles.
af Robert Henri 1929 284 sider
3.87
27.000+ bedømmelser
Drawing the Head and Hands
af Andrew Loomis • 1956
A sphere-based approach that taught illustrators to draw heads with real volume, from imagination.
4.23
6.000+
Drawing the Head and Hands Resumé
Drawing the Head and Hands
A sphere-based approach that taught illustrators to draw heads with real volume, from imagination.
af Andrew Loomis 1956 154 sider
4.23
6.000+ bedømmelser
Obsessed
af Emily Heyward • 2020
The brands people obsess over made one decision early: brand isn't paint, it's the foundation.
3.96
500+
Obsessed Resumé
Obsessed
The brands people obsess over made one decision early: brand isn't paint, it's the foundation.
af Emily Heyward 2020 238 sider
3.96
500+ bedømmelser
Making and Breaking the Grid
af Timothy Samara • 2003
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
3.88
4.000+
Making and Breaking the Grid Resumé
Making and Breaking the Grid
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
af Timothy Samara 2003 208 sider
3.88
4.000+ bedømmelser
Design Thinking
af Thomas Lockwood • 2009
A guide to embedding design thinking that turns customer empathy into brand loyalty and profit.
3.85
451
Design Thinking Resumé
Design Thinking
A guide to embedding design thinking that turns customer empathy into brand loyalty and profit.
af Thomas Lockwood 2009 304 sider
3.85
451 bedømmelser
Lovemarks The Future Beyond Brands
af Kevin Roberts • 2005
Brands lost their mystery. Three buried instincts are the only way to get it back.
3.86
1.000+
Lovemarks The Future Beyond Brands Resumé
Lovemarks The Future Beyond Brands
Brands lost their mystery. Three buried instincts are the only way to get it back.
af Kevin Roberts 2005 248 sider
3.86
1.000+ bedømmelser
The Elements of Typographic Style
af Robert Bringhurst • 1992
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
4.26
9.000+
The Elements of Typographic Style Resumé
The Elements of Typographic Style
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
af Robert Bringhurst 1992 352 sider
4.26
9.000+ bedømmelser
Graphic Design
af Ellen Lupton • 2008
Forget inspiration: how dots, grids, and iteration build the language of professional design.
3.95
2.000+
Graphic Design Resumé
Graphic Design
Forget inspiration: how dots, grids, and iteration build the language of professional design.
af Ellen Lupton 2008 248 sider
3.95
2.000+ bedømmelser
Creative Strategy and the Business of Design
af Douglas Davis • 2016
The business and strategy skills that move designers from order-takers to trusted partners.
4.00
392
Creative Strategy and the Business of Design Resumé
Creative Strategy and the Business of Design
The business and strategy skills that move designers from order-takers to trusted partners.
af Douglas Davis 2016 208 sider
4.00
392 bedømmelser
UX Strategy
af Jaime Levy • 2014
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
3.94
1.000+
UX Strategy Resumé
UX Strategy
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
af Jaime Levy 2014 310 sider
3.94
1.000+ bedømmelser
Articulating Design Decisions
af Tom Greever • 2015
Designing is easy. Explaining your choices to skeptical stakeholders is the real job.
4.14
1.000+
Articulating Design Decisions Resumé
Articulating Design Decisions
Designing is easy. Explaining your choices to skeptical stakeholders is the real job.
af Tom Greever 2015 259 sider
4.14
1.000+ bedømmelser
Philosophy of Art
af Noël Carroll • 1999
Art defies every definition. A tour through the best philosophical attempts, and what survives.
3.88
204
Philosophy of Art Resumé
Philosophy of Art
Art defies every definition. A tour through the best philosophical attempts, and what survives.
af Noël Carroll 1999 288 sider
3.88
204 bedømmelser
Design Is a Job
af Mike Monteiro • 2012
Stop designing for exposure: a field manual for building a profitable, sustainable design practice.
4.22
5.000+
Design Is a Job Resumé
Design Is a Job
Stop designing for exposure: a field manual for building a profitable, sustainable design practice.
af Mike Monteiro 2012 135 sider
4.22
5.000+ bedømmelser
Brand Thinking and Other Noble Pursuits
af Debbie Millman • 2011
Brands are modern myths. The world's best designers reveal how they shape identity and culture.
3.85
500+
Brand Thinking and Other Noble Pursuits Resumé
Brand Thinking and Other Noble Pursuits
Brands are modern myths. The world's best designers reveal how they shape identity and culture.
af Debbie Millman 2011 256 sider
3.85
500+ bedømmelser
Ruined by Design
af Mike Monteiro • 2019
Every harmful app was a designer's decision. The principles for refusing to build the next one.
4.11
2.000+
Ruined by Design Resumé
Ruined by Design
Every harmful app was a designer's decision. The principles for refusing to build the next one.
af Mike Monteiro 2019 251 sider
4.11
2.000+ bedømmelser
Perspective Made Easy
af Ernest R. Norling • 1939
One horizon line, two vanishing points: the simple geometry behind every drawing that looks solid.
4.26
2.000+
Perspective Made Easy Resumé
Perspective Made Easy
One horizon line, two vanishing points: the simple geometry behind every drawing that looks solid.
af Ernest R. Norling 1939 224 sider
4.26
2.000+ bedømmelser
Creating a Brand Identity
af Catharine Slade-Brooking • 2016
Turn a logo into a promise: the research, strategy, and psychology every brand designer needs.
3.99
307
Creating a Brand Identity Resumé
Creating a Brand Identity
Turn a logo into a promise: the research, strategy, and psychology every brand designer needs.
af Catharine Slade-Brooking 2016 160 sider
3.99
307 bedømmelser
The Freelance Manifesto
af Joey Korenman • 2017
Motion designers can hit six figures freelancing. A field guide to portfolio, pricing, and trust.
4.52
500+
The Freelance Manifesto Resumé
The Freelance Manifesto
Motion designers can hit six figures freelancing. A field guide to portfolio, pricing, and trust.
af Joey Korenman 2017 360 sider
4.52
500+ bedømmelser
Logo Design Love
af David Airey • 2011
The autistic brain is wired differently, not broken. Its strengths offer an overlooked path.
4.2
4.000+
Logo Design Love Resumé
Logo Design Love
The autistic brain is wired differently, not broken. Its strengths offer an overlooked path.
af David Airey 2011 220 sider
4.2
4.000+ bedømmelser
How To Be a Graphic Designer Without Losing Your Soul
af Adrian Shaughnessy • 2005
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
3.98
5.000+
How To Be a Graphic Designer Without Losing Your Soul Resumé
How To Be a Graphic Designer Without Losing Your Soul
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
af Adrian Shaughnessy 2005 160 sider
3.98
5.000+ bedømmelser
Hertzian Tales
af Anthony Dunne • 1999
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
4.26
125
Hertzian Tales Resumé
Hertzian Tales
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
af Anthony Dunne 1999 174 sider
4.26
125 bedømmelser
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
af Michael Bierut • 2015
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
4.32
1.000+
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Resumé
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
af Michael Bierut 2015 320 sider
4.32
1.000+ bedømmelser
Health Design Thinking
af Bon Ku • 2020
Empathy interviews, prototypes, sprints: the playbook for making healthcare human again.
4.11
163
Health Design Thinking Resumé
Health Design Thinking
Empathy interviews, prototypes, sprints: the playbook for making healthcare human again.
af Bon Ku 2020 228 sider
4.11
163 bedømmelser
Think Like an Artist
af Will Gompertz • 2015
The artist's playbook for any career: turn failure into fuel and ideas into assets.
3.84
2.000+
Think Like an Artist Resumé
Think Like an Artist
The artist's playbook for any career: turn failure into fuel and ideas into assets.
af Will Gompertz 2015 232 sider
3.84
2.000+ bedømmelser
Find Your Artistic Voice
af Lisa Congdon • 2019
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
4.05
2.000+
Find Your Artistic Voice Resumé
Find Your Artistic Voice
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
af Lisa Congdon 2019 132 sider
4.05
2.000+ bedømmelser
Burn Your Portfolio
af Michael Janda • 2013
The business skills design school skipped, and why they matter more than the design itself.
4.14
500+
Burn Your Portfolio Resumé
Burn Your Portfolio
The business skills design school skipped, and why they matter more than the design itself.
af Michael Janda 2013 400 sider
4.14
500+ bedømmelser
Art, Inc.
af Lisa Congdon • 2014
Turn your art into a business: diversify income, build a brand, and sell without selling out.
3.98
2.000+
Art, Inc. Resumé
Art, Inc.
Turn your art into a business: diversify income, build a brand, and sell without selling out.
af Lisa Congdon 2014 184 sider
3.98
2.000+ bedømmelser
Design for the Real World
af Victor Papanek • 1972
Design fills the world with disposables. A manifesto for building what people actually need.
4.24
1.000+
Design for the Real World Resumé
Design for the Real World
Design fills the world with disposables. A manifesto for building what people actually need.
af Victor Papanek 1972 416 sider
4.24
1.000+ bedømmelser
Graphic Design Rules
af Sean Adams • 2012
365 design rules: master typography, color, grids, and client work, one day at a time.
3.92
364
Graphic Design Rules Resumé
Graphic Design Rules
365 design rules: master typography, color, grids, and client work, one day at a time.
af Sean Adams 2012 384 sider
3.92
364 bedømmelser
Exposing the Magic of Design
af Jon Kolko • 2010
Research reveals what is; synthesis reveals what could be. The methods for crossing that gap.
4.09
210
Exposing the Magic of Design Resumé
Exposing the Magic of Design
Research reveals what is; synthesis reveals what could be. The methods for crossing that gap.
af Jon Kolko 2010 208 sider
4.09
210 bedømmelser
Speculative Everything
af Anthony Dunne • 2013
Most design fixes problems. This design invents fictional worlds to test-drive better ones.
4.12
500+
Speculative Everything Resumé
Speculative Everything
Most design fixes problems. This design invents fictional worlds to test-drive better ones.
af Anthony Dunne 2013 224 sider
4.12
500+ bedømmelser
You're My Favorite Client
af Mike Monteiro • 2014
Stop saying 'make the logo bigger' and learn what to ask for instead.
4.26
446
You're My Favorite Client Resumé
You're My Favorite Client
Stop saying 'make the logo bigger' and learn what to ask for instead.
af Mike Monteiro 2014 127 sider
4.26
446 bedømmelser
Undercover User Experience Design
af Cennydd Bowles • 2010
No budget, no mandate? A tactical guide for smuggling user experience into resistant organizations.
4.02
500+
Undercover User Experience Design Resumé
Undercover User Experience Design
No budget, no mandate? A tactical guide for smuggling user experience into resistant organizations.
af Cennydd Bowles 2010 183 sider
4.02
500+ bedømmelser
Discursive Design
af Bruce M. Tharp • 2019
What if your toaster had an opinion? A field guide to design that argues.
4.36
25
Discursive Design Resumé
Discursive Design
What if your toaster had an opinion? A field guide to design that argues.
af Bruce M. Tharp 2019 632 sider
4.36
25 bedømmelser
Les Fondamentaux Du Graphisme
af Gavin Ambrose • 2008
For new designers: master typography, branding, process, and production from brief to finish.
3.53
109
Les Fondamentaux Du Graphisme Resumé
Les Fondamentaux Du Graphisme
For new designers: master typography, branding, process, and production from brief to finish.
af Gavin Ambrose 2008 192 sider
3.53
109 bedømmelser
The Shape of Design
af Frank Chimero • 2012
Great design isn't about pixels or grids. It's about why we make things and for whom.
3.90
1.000+
The Shape of Design Resumé
The Shape of Design
Great design isn't about pixels or grids. It's about why we make things and for whom.
af Frank Chimero 2012
3.90
1.000+ bedømmelser
Information Anxiety 2
af Richard Saul Wurman • 2000
The real crisis is too little meaning. A designer's rules for finding it.
3.98
176
Information Anxiety 2 Resumé
Information Anxiety 2
The real crisis is too little meaning. A designer's rules for finding it.
af Richard Saul Wurman 2000 308 sider
3.98
176 bedømmelser
Van Gogh
af Ingo F. Walther • 1988
Every painting, one volume: the failed preacher who transformed painting, told through 871 canvases.
4.10
58.000+
Van Gogh Resumé
Van Gogh
Every painting, one volume: the failed preacher who transformed painting, told through 871 canvases.
af Ingo F. Walther 1988 720 sider
4.10
58.000+ bedømmelser
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