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SoBrief

Art Design Book Summaries

Brand Gap, The
by Marty Neumeier • 2003
Brands stumble not on bad strategy or poor design, but on the gap no one manages.
3.98
5k+
Brand Gap, The Summary
Brand Gap, The
Brands stumble not on bad strategy or poor design, but on the gap no one manages.
by Marty Neumeier 2003
3.98
5k+ ratings
The Animator's Survival Kit
by Richard Williams • 2001
Give your drawings weight, rhythm, and personality through time-tested construction rules.
4.41
8k+
The Animator's Survival Kit Summary
The Animator's Survival Kit
Give your drawings weight, rhythm, and personality through time-tested construction rules.
by Richard Williams 2001 342 pages
4.41
8k+ ratings
Thinking with Type
by Ellen Lupton • 2004
Typography is a craft, not a font menu: the rules of spacing, history, and form.
4.12
12k+
Thinking with Type Summary
Thinking with Type
Typography is a craft, not a font menu: the rules of spacing, history, and form.
by Ellen Lupton 2004 176 pages
4.12
12k+ ratings
Designing Brand Identity
by Alina Wheeler • 2003
The complete playbook for turning abstract company values into a brand people trust on sight.
4.12
2k+
Designing Brand Identity Summary
Designing Brand Identity
The complete playbook for turning abstract company values into a brand people trust on sight.
by Alina Wheeler 2003 310 pages
4.12
2k+ ratings
Design Is Storytelling
by Ellen Lupton • 2017
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
3.96
1k+
Design Is Storytelling Summary
Design Is Storytelling
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
by Ellen Lupton 2017 160 pages
3.96
1k+ ratings
100 Things Every Designer Needs to Know About People
by Susan M. Weinschenk • 2011
Drawn to faces, blind to detail, ruled by emotion: the human mind your design actually meets.
4.09
6k+
100 Things Every Designer Needs to Know About People Summary
100 Things Every Designer Needs to Know About People
Drawn to faces, blind to detail, ruled by emotion: the human mind your design actually meets.
by Susan M. Weinschenk 2011 242 pages
4.09
6k+ ratings
Emotional Design
by Donald A. Norman • 2003
Your brain processes beauty before conscious thought, and good looks make things easier to use.
3.95
5k+
Emotional Design Summary
Emotional Design
Your brain processes beauty before conscious thought, and good looks make things easier to use.
by Donald A. Norman 2003 272 pages
3.95
5k+ ratings
Universal Principles of Design
by William Lidwell • 2003
The 125 design principles that turn a frustrating product into one that feels obvious.
4.16
5k+
Universal Principles of Design Summary
Universal Principles of Design
The 125 design principles that turn a frustrating product into one that feels obvious.
by William Lidwell 2003 216 pages
4.16
5k+ ratings
Designing for Growth
by JeanneLiedtka • 2011
Four questions, simple canvases, fast prototypes: the design thinking playbook for managers.
3.99
500+
Designing for Growth Summary
Designing for Growth
Four questions, simple canvases, fast prototypes: the design thinking playbook for managers.
by JeanneLiedtka 2011 248 pages
3.99
500+ ratings
Laws of UX
by Jon Yablonski • 2024
Stop designing for blank slates. Users arrive shaped by every other interface they've used.
4.33
1k+
Laws of UX Summary
Laws of UX
Stop designing for blank slates. Users arrive shaped by every other interface they've used.
by Jon Yablonski 2024 183 pages
4.33
1k+ ratings
The Laws of Simplicity
by John Maeda • 2006
Simplicity is subtraction with meaning: ten design laws for making complex things feel effortless.
3.89
7k+
The Laws of Simplicity Summary
The Laws of Simplicity
Simplicity is subtraction with meaning: ten design laws for making complex things feel effortless.
by John Maeda 2006 128 pages
3.89
7k+ ratings
Branding
by Michael Johnson • 2016
Why most brands look the same and the disciplined process that makes yours the exception.
4.32
294
Branding Summary
Branding
Why most brands look the same and the disciplined process that makes yours the exception.
by Michael Johnson 2016 320 pages
4.32
294 ratings
The Art Spirit
by Robert Henri • 1929
Art isn't a specialist's skill: it's a way of being. Henri's 1929 manifesto still startles.
3.87
27k+
The Art Spirit Summary
The Art Spirit
Art isn't a specialist's skill: it's a way of being. Henri's 1929 manifesto still startles.
by Robert Henri 1929 284 pages
3.87
27k+ ratings
Drawing the Head and Hands
by Andrew Loomis • 1956
A sphere-based approach that taught illustrators to draw heads with real volume, from imagination.
4.23
6k+
Drawing the Head and Hands Summary
Drawing the Head and Hands
A sphere-based approach that taught illustrators to draw heads with real volume, from imagination.
by Andrew Loomis 1956 154 pages
4.23
6k+ ratings
Obsessed
by Emily Heyward • 2020
The brands people obsess over made one decision early: brand isn't paint, it's the foundation.
3.96
500+
Obsessed Summary
Obsessed
The brands people obsess over made one decision early: brand isn't paint, it's the foundation.
by Emily Heyward 2020 238 pages
3.96
500+ ratings
Making and Breaking the Grid
by Timothy Samara • 2003
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
3.88
4k+
Making and Breaking the Grid Summary
Making and Breaking the Grid
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
by Timothy Samara 2003 208 pages
3.88
4k+ ratings
Design Thinking
by Thomas Lockwood • 2009
A guide to embedding design thinking that turns customer empathy into brand loyalty and profit.
3.85
451
Design Thinking Summary
Design Thinking
A guide to embedding design thinking that turns customer empathy into brand loyalty and profit.
by Thomas Lockwood 2009 304 pages
3.85
451 ratings
Lovemarks The Future Beyond Brands
by Kevin Roberts • 2005
Brands lost their mystery. Three buried instincts are the only way to get it back.
3.86
1k+
Lovemarks The Future Beyond Brands Summary
Lovemarks The Future Beyond Brands
Brands lost their mystery. Three buried instincts are the only way to get it back.
by Kevin Roberts 2005 248 pages
3.86
1k+ ratings
The Elements of Typographic Style
by Robert Bringhurst • 1992
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
4.26
9k+
The Elements of Typographic Style Summary
The Elements of Typographic Style
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
by Robert Bringhurst 1992 352 pages
4.26
9k+ ratings
Graphic Design
by Ellen Lupton • 2008
Forget inspiration: how dots, grids, and iteration build the language of professional design.
3.95
2k+
Graphic Design Summary
Graphic Design
Forget inspiration: how dots, grids, and iteration build the language of professional design.
by Ellen Lupton 2008 248 pages
3.95
2k+ ratings
Creative Strategy and the Business of Design
by Douglas Davis • 2016
The business and strategy skills that move designers from order-takers to trusted partners.
4.00
392
Creative Strategy and the Business of Design Summary
Creative Strategy and the Business of Design
The business and strategy skills that move designers from order-takers to trusted partners.
by Douglas Davis 2016 208 pages
4.00
392 ratings
UX Strategy
by Jaime Levy • 2014
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
3.94
1k+
UX Strategy Summary
UX Strategy
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
by Jaime Levy 2014 310 pages
3.94
1k+ ratings
Articulating Design Decisions
by Tom Greever • 2015
Designing is easy. Explaining your choices to skeptical stakeholders is the real job.
4.14
1k+
Articulating Design Decisions Summary
Articulating Design Decisions
Designing is easy. Explaining your choices to skeptical stakeholders is the real job.
by Tom Greever 2015 259 pages
4.14
1k+ ratings
Philosophy of Art
by Noël Carroll • 1999
Art defies every definition. A tour through the best philosophical attempts, and what survives.
3.88
204
Philosophy of Art Summary
Philosophy of Art
Art defies every definition. A tour through the best philosophical attempts, and what survives.
by Noël Carroll 1999 288 pages
3.88
204 ratings
Design Is a Job
by Mike Monteiro • 2012
Stop designing for exposure: a field manual for building a profitable, sustainable design practice.
4.22
5k+
Design Is a Job Summary
Design Is a Job
Stop designing for exposure: a field manual for building a profitable, sustainable design practice.
by Mike Monteiro 2012 135 pages
4.22
5k+ ratings
Brand Thinking and Other Noble Pursuits
by Debbie Millman • 2011
Brands are modern myths. The world's best designers reveal how they shape identity and culture.
3.85
500+
Brand Thinking and Other Noble Pursuits Summary
Brand Thinking and Other Noble Pursuits
Brands are modern myths. The world's best designers reveal how they shape identity and culture.
by Debbie Millman 2011 256 pages
3.85
500+ ratings
Ruined by Design
by Mike Monteiro • 2019
Every harmful app was a designer's decision. The principles for refusing to build the next one.
4.11
2k+
Ruined by Design Summary
Ruined by Design
Every harmful app was a designer's decision. The principles for refusing to build the next one.
by Mike Monteiro 2019 251 pages
4.11
2k+ ratings
Perspective Made Easy
by Ernest R. Norling • 1939
One horizon line, two vanishing points: the simple geometry behind every drawing that looks solid.
4.26
2k+
Perspective Made Easy Summary
Perspective Made Easy
One horizon line, two vanishing points: the simple geometry behind every drawing that looks solid.
by Ernest R. Norling 1939 224 pages
4.26
2k+ ratings
Creating a Brand Identity
by Catharine Slade-Brooking • 2016
Turn a logo into a promise: the research, strategy, and psychology every brand designer needs.
3.99
307
Creating a Brand Identity Summary
Creating a Brand Identity
Turn a logo into a promise: the research, strategy, and psychology every brand designer needs.
by Catharine Slade-Brooking 2016 160 pages
3.99
307 ratings
The Freelance Manifesto
by Joey Korenman • 2017
Motion designers can hit six figures freelancing. A field guide to portfolio, pricing, and trust.
4.52
500+
The Freelance Manifesto Summary
The Freelance Manifesto
Motion designers can hit six figures freelancing. A field guide to portfolio, pricing, and trust.
by Joey Korenman 2017 360 pages
4.52
500+ ratings
Logo Design Love
by David Airey • 2011
The autistic brain is wired differently, not broken. Its strengths offer an overlooked path.
4.2
4k+
Logo Design Love Summary
Logo Design Love
The autistic brain is wired differently, not broken. Its strengths offer an overlooked path.
by David Airey 2011 220 pages
4.2
4k+ ratings
How To Be a Graphic Designer Without Losing Your Soul
by Adrian Shaughnessy • 2005
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
3.98
5k+
How To Be a Graphic Designer Without Losing Your Soul Summary
How To Be a Graphic Designer Without Losing Your Soul
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
by Adrian Shaughnessy 2005 160 pages
3.98
5k+ ratings
Hertzian Tales
by Anthony Dunne • 1999
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
4.26
125
Hertzian Tales Summary
Hertzian Tales
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
by Anthony Dunne 1999 174 pages
4.26
125 ratings
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
by Michael Bierut • 2015
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
4.32
1k+
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Summary
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
by Michael Bierut 2015 320 pages
4.32
1k+ ratings
Health Design Thinking
by Bon Ku • 2020
Empathy interviews, prototypes, sprints: the playbook for making healthcare human again.
4.11
163
Health Design Thinking Summary
Health Design Thinking
Empathy interviews, prototypes, sprints: the playbook for making healthcare human again.
by Bon Ku 2020 228 pages
4.11
163 ratings
Think Like an Artist
by Will Gompertz • 2015
The artist's playbook for any career: turn failure into fuel and ideas into assets.
3.84
2k+
Think Like an Artist Summary
Think Like an Artist
The artist's playbook for any career: turn failure into fuel and ideas into assets.
by Will Gompertz 2015 232 pages
3.84
2k+ ratings
Find Your Artistic Voice
by Lisa Congdon • 2019
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
4.05
2k+
Find Your Artistic Voice Summary
Find Your Artistic Voice
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
by Lisa Congdon 2019 132 pages
4.05
2k+ ratings
Burn Your Portfolio
by Michael Janda • 2013
The business skills design school skipped, and why they matter more than the design itself.
4.14
500+
Burn Your Portfolio Summary
Burn Your Portfolio
The business skills design school skipped, and why they matter more than the design itself.
by Michael Janda 2013 400 pages
4.14
500+ ratings
Art, Inc.
by Lisa Congdon • 2014
Turn your art into a business: diversify income, build a brand, and sell without selling out.
3.98
2k+
Art, Inc. Summary
Art, Inc.
Turn your art into a business: diversify income, build a brand, and sell without selling out.
by Lisa Congdon 2014 184 pages
3.98
2k+ ratings
Design for the Real World
by Victor Papanek • 1972
Design fills the world with disposables. A manifesto for building what people actually need.
4.24
1k+
Design for the Real World Summary
Design for the Real World
Design fills the world with disposables. A manifesto for building what people actually need.
by Victor Papanek 1972 416 pages
4.24
1k+ ratings
Graphic Design Rules
by Sean Adams • 2012
365 design rules: master typography, color, grids, and client work, one day at a time.
3.92
364
Graphic Design Rules Summary
Graphic Design Rules
365 design rules: master typography, color, grids, and client work, one day at a time.
by Sean Adams 2012 384 pages
3.92
364 ratings
Exposing the Magic of Design
by Jon Kolko • 2010
Research reveals what is; synthesis reveals what could be. The methods for crossing that gap.
4.09
210
Exposing the Magic of Design Summary
Exposing the Magic of Design
Research reveals what is; synthesis reveals what could be. The methods for crossing that gap.
by Jon Kolko 2010 208 pages
4.09
210 ratings
Speculative Everything
by Anthony Dunne • 2013
Most design fixes problems. This design invents fictional worlds to test-drive better ones.
4.12
500+
Speculative Everything Summary
Speculative Everything
Most design fixes problems. This design invents fictional worlds to test-drive better ones.
by Anthony Dunne 2013 224 pages
4.12
500+ ratings
You're My Favorite Client
by Mike Monteiro • 2014
Stop saying 'make the logo bigger' and learn what to ask for instead.
4.26
446
You're My Favorite Client Summary
You're My Favorite Client
Stop saying 'make the logo bigger' and learn what to ask for instead.
by Mike Monteiro 2014 127 pages
4.26
446 ratings
Undercover User Experience Design
by Cennydd Bowles • 2010
No budget, no mandate? A tactical guide for smuggling user experience into resistant organizations.
4.02
500+
Undercover User Experience Design Summary
Undercover User Experience Design
No budget, no mandate? A tactical guide for smuggling user experience into resistant organizations.
by Cennydd Bowles 2010 183 pages
4.02
500+ ratings
Discursive Design
by Bruce M. Tharp • 2019
What if your toaster had an opinion? A field guide to design that argues.
4.36
25
Discursive Design Summary
Discursive Design
What if your toaster had an opinion? A field guide to design that argues.
by Bruce M. Tharp 2019 632 pages
4.36
25 ratings
Les Fondamentaux Du Graphisme
by Gavin Ambrose • 2008
For new designers: master typography, branding, process, and production from brief to finish.
3.53
109
Les Fondamentaux Du Graphisme Summary
Les Fondamentaux Du Graphisme
For new designers: master typography, branding, process, and production from brief to finish.
by Gavin Ambrose 2008 192 pages
3.53
109 ratings
The Shape of Design
by Frank Chimero • 2012
Great design isn't about pixels or grids. It's about why we make things and for whom.
3.90
1k+
The Shape of Design Summary
The Shape of Design
Great design isn't about pixels or grids. It's about why we make things and for whom.
by Frank Chimero 2012
3.90
1k+ ratings
Information Anxiety 2
by Richard Saul Wurman • 2000
The real crisis is too little meaning. A designer's rules for finding it.
3.98
176
Information Anxiety 2 Summary
Information Anxiety 2
The real crisis is too little meaning. A designer's rules for finding it.
by Richard Saul Wurman 2000 308 pages
3.98
176 ratings
Van Gogh
by Ingo F. Walther • 1988
Every painting, one volume: the failed preacher who transformed painting, told through 871 canvases.
4.10
58k+
Van Gogh Summary
Van Gogh
Every painting, one volume: the failed preacher who transformed painting, told through 871 canvases.
by Ingo F. Walther 1988 720 pages
4.10
58k+ ratings
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