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SoBrief
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Seven Concurrency Models in Seven Weeks
by Paul Butcher • 2014
Threads unravel programs. Seven concurrency models that don't, from actors and CSP to GPU parallel.
3.82
349
Seven Concurrency Models in Seven Weeks Summary
Seven Concurrency Models in Seven Weeks 91%
Threads unravel programs. Seven concurrency models that don't, from actors and CSP to GPU parallel.
by Paul Butcher 2014
3.82
349 ratings
Java Concurrency in Practice
by Brian Goetz • 2005
Concurrency bugs come from shared mutable state. The Java tools and patterns that eliminate them.
4.48
3k+
Java Concurrency in Practice Summary
Java Concurrency in Practice 90%
Concurrency bugs come from shared mutable state. The Java tools and patterns that eliminate them.
by Brian Goetz 2005
4.48
3k+ ratings
The Go Programming Language
by Alan A.A. Donovan • 2015
Implicit interfaces, built-in concurrency: the complete Go programming guide.
4.43
2k+
The Go Programming Language Summary
The Go Programming Language 90%
Implicit interfaces, built-in concurrency: the complete Go programming guide.
by Alan A.A. Donovan 2015
4.43
2k+ ratings
Writing High-Performance .NET Code
by Ben Watson • 2014
Stop guessing why .NET drags. Measure, master the GC, and fix the real bottlenecks.
4.30
291
Writing High-Performance .NET Code Summary
Writing High-Performance .NET Code 89%
Stop guessing why .NET drags. Measure, master the GC, and fix the real bottlenecks.
by Ben Watson 2014
4.30
291 ratings
High Performance Web Sites
by Steve Souders • 2007
The browser, not the backend, eats your load time. The engineering rules that win it back.
4.15
688
High Performance Web Sites Summary
High Performance Web Sites 89%
The browser, not the backend, eats your load time. The engineering rules that win it back.
by Steve Souders 2007
4.15
688 ratings
Operating System Concepts
by Abraham Silberschatz • 1985
There is exactly one program that never stops on your computer; everything else negotiates with it.
3.90
2k+
Operating System Concepts Summary
Operating System Concepts 88%
There is exactly one program that never stops on your computer; everything else negotiates with it.
by Abraham Silberschatz 1985
3.90
2k+ ratings
Learning Go
by Jon Bodner • 2021
Go's power is what it omits. Learn the idioms that keep code readable for decades.
4.42
493
Learning Go Summary
Learning Go 88%
Go's power is what it omits. Learn the idioms that keep code readable for decades.
by Jon Bodner 2021
4.42
493 ratings
Async JavaScript
by Trevor Burnham • 2012
JavaScript's single thread is a feature: the async patterns that keep code responsive.
4.00
204
Async JavaScript Summary
Async JavaScript 88%
JavaScript's single thread is a feature: the async patterns that keep code responsive.
by Trevor Burnham 2012
4.00
204 ratings
Designing Data-Intensive Applications
by Martin Kleppmann • 2015
Networks fail, clocks drift, consensus is elusive. The big ideas behind systems that work anyway.
4.70
11k+
Designing Data-Intensive Applications Summary
Designing Data-Intensive Applications 88%
Networks fail, clocks drift, consensus is elusive. The big ideas behind systems that work anyway.
by Martin Kleppmann 2015
4.70
11k+ ratings
Functional Programming for Java Developers
by Dean Wampler • 2011
Immutability kills whole categories of concurrency bugs. The functional tools Java developers need.
3.27
126
Functional Programming for Java Developers Summary
Functional Programming for Java Developers 88%
Immutability kills whole categories of concurrency bugs. The functional tools Java developers need.
by Dean Wampler 2011
3.27
126 ratings
Game Programming Patterns
by Robert Nystrom • 2011
The programming patterns that make game code resilient to change, and the ones that don't.
4.49
2k+
Game Programming Patterns Summary
Game Programming Patterns 88%
The programming patterns that make game code resilient to change, and the ones that don't.
by Robert Nystrom 2011
4.49
2k+ ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices 88%
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
The C++ Programming Language
by Bjarne Stroustrup • 1986
Low-level speed meets high-level design. The definitive manual from C++'s creator.
4.10
4k+
The C++ Programming Language Summary
The C++ Programming Language 88%
Low-level speed meets high-level design. The definitive manual from C++'s creator.
by Bjarne Stroustrup 1986
4.10
4k+ ratings
Computer Systems
by Randal E. Bryant • 2002
Hardware and OS abstractions beneath your code: caching, concurrency, and the full systems stack.
4.46
1k+
Computer Systems Summary
Computer Systems 88%
Hardware and OS abstractions beneath your code: caching, concurrency, and the full systems stack.
by Randal E. Bryant 2002
4.46
1k+ ratings
Programming Elixir
by Dave Thomas • 2013
Master a language where the equals sign matches instead of assigns, and processes outnumber objects.
4.28
737
Programming Elixir Summary
Programming Elixir 88%
Master a language where the equals sign matches instead of assigns, and processes outnumber objects.
by Dave Thomas 2013
4.28
737 ratings
Linux Kernel Development
by Robert Love • 2003
Linux has no threads, only tasks, and a red-black tree keeps the CPU fair.
4.34
877
Linux Kernel Development Summary
Linux Kernel Development 88%
Linux has no threads, only tasks, and a red-black tree keeps the CPU fair.
by Robert Love 2003
4.34
877 ratings
The Linux Programming Interface
by Michael Kerrisk • 2010
File descriptors, processes, signals, sockets: the definitive guide to Linux system call interface.
4.63
723
The Linux Programming Interface Summary
The Linux Programming Interface 88%
File descriptors, processes, signals, sockets: the definitive guide to Linux system call interface.
by Michael Kerrisk 2010
4.63
723 ratings
Java Performance
by Scott Oaks • 2014
Fast Java has no magic switch: profiler first, then GC, JIT, threads, and memory.
4.39
319
Java Performance Summary
Java Performance 88%
Fast Java has no magic switch: profiler first, then GC, JIT, threads, and memory.
by Scott Oaks 2014
4.39
319 ratings
Mastering Regular Expressions
by Jeffrey E.F. Friedl • 1997
Understand the engine behind your regex: why some patterns crawl, and how to make them run.
4.16
2k+
Mastering Regular Expressions Summary
Mastering Regular Expressions 88%
Understand the engine behind your regex: why some patterns crawl, and how to make them run.
by Jeffrey E.F. Friedl 1997
4.16
2k+ ratings
Modern Operating Systems
by Andrew S. Tanenbaum • 1992
From process scheduling to virtual memory, the abstractions that keep your computer from crashing.
4.14
2k+
Modern Operating Systems Summary
Modern Operating Systems 88%
From process scheduling to virtual memory, the abstractions that keep your computer from crashing.
by Andrew S. Tanenbaum 1992
4.14
2k+ ratings
High Performance Browser Networking
by Ilya Grigorik • 2013
The network is your slowest component. Master the protocols and browser APIs that make it fast.
4.51
856
High Performance Browser Networking Summary
High Performance Browser Networking 88%
The network is your slowest component. Master the protocols and browser APIs that make it fast.
by Ilya Grigorik 2013
4.51
856 ratings
The Art of Debugging with GDB, DDD and Eclipse
by Norman Matloff • 2007
Your program crashes because it hides a secret. GDB, DDD, and Eclipse reveal it.
3.91
106
The Art of Debugging with GDB, DDD and Eclipse Summary
The Art of Debugging with GDB, DDD and Eclipse 88%
Your program crashes because it hides a secret. GDB, DDD, and Eclipse reveal it.
by Norman Matloff 2007
3.91
106 ratings
Programming Rust
by Jim Blandy • 2015
The systems language that catches memory bugs at compile time, not at 3 a.m. in production.
4.63
597
Programming Rust Summary
Programming Rust 87%
The systems language that catches memory bugs at compile time, not at 3 a.m. in production.
by Jim Blandy 2015
4.63
597 ratings
Modern Software Engineering
by David Farley • 2021
Software is not a craft; it's a science. The discipline that turns teams into learning machines.
4.16
1k+
Modern Software Engineering Summary
Modern Software Engineering 87%
Software is not a craft; it's a science. The discipline that turns teams into learning machines.
by David Farley 2021
4.16
1k+ ratings
Web Scalability for Startup Engineers
by Artur Ejsmont • 2015
The startup engineer's guide to scaling: design principles that prevent the need for more hardware.
4.50
343
Web Scalability for Startup Engineers Summary
Web Scalability for Startup Engineers 87%
The startup engineer's guide to scaling: design principles that prevent the need for more hardware.
by Artur Ejsmont 2015
4.50
343 ratings
The Art of SQL
by Stephane Faroult • 2006
SQL performance lives in the gap between relational theory and disk reality.
3.98
170
The Art of SQL Summary
The Art of SQL 87%
SQL performance lives in the gap between relational theory and disk reality.
by Stephane Faroult 2006
3.98
170 ratings
Java 8 in Action
by Raoul-Gabriel Urma • 2014
Replace anonymous inner classes with lambdas, iterate with streams, and fix broken dates.
4.35
710
Java 8 in Action Summary
Java 8 in Action 87%
Replace anonymous inner classes with lambdas, iterate with streams, and fix broken dates.
by Raoul-Gabriel Urma 2014
4.35
710 ratings
RUST AND GOLANG FOR BEGINNERS
by Tam Sel • 2020
Rust prevents memory bugs; Go makes concurrency simple. One book teaches both through examples.
RUST AND GOLANG FOR BEGINNERS Summary
RUST AND GOLANG FOR BEGINNERS 87%
Rust prevents memory bugs; Go makes concurrency simple. One book teaches both through examples.
by Tam Sel 2020
Functional Programming in Java
by Venkat Subramaniam • 2013
Cleaner code, less boilerplate, effortless parallelism: the Java 8 lambda and streams playbook.
4.17
226
Functional Programming in Java Summary
Functional Programming in Java 87%
Cleaner code, less boilerplate, effortless parallelism: the Java 8 lambda and streams playbook.
by Venkat Subramaniam 2013
4.17
226 ratings
High Performance JavaScript
by Nicholas C. Zakas • 2010
Fewer DOM touches, shorter scope chains, smarter loading: JS performance without the rewrite.
4.10
596
High Performance JavaScript Summary
High Performance JavaScript 87%
Fewer DOM touches, shorter scope chains, smarter loading: JS performance without the rewrite.
by Nicholas C. Zakas 2010
4.10
596 ratings
The Design of the UNIX Operating System
by Maurice J. Bach • 1986
What actually happens between the shell prompt and the hardware: the Unix kernel explained.
4.25
605
The Design of the UNIX Operating System Summary
The Design of the UNIX Operating System 87%
What actually happens between the shell prompt and the hardware: the Unix kernel explained.
by Maurice J. Bach 1986
4.25
605 ratings
System Design Interview – An insider's guide
by Alex Xu • 2020
Four steps to scope, design, and deep-dive any system problem, drilled on eight interview classics.
4.26
3k+
System Design Interview – An insider's guide Summary
System Design Interview – An insider's guide 87%
Four steps to scope, design, and deep-dive any system problem, drilled on eight interview classics.
by Alex Xu 2020
4.26
3k+ ratings
Real-World Functional Programming
by Tomas Petricek • 2009
Adopt functional programming on .NET, alongside C#: patterns for cleaner, lock-free concurrency.
3.92
180
Real-World Functional Programming Summary
Real-World Functional Programming 87%
Adopt functional programming on .NET, alongside C#: patterns for cleaner, lock-free concurrency.
by Tomas Petricek 2009
3.92
180 ratings
The Principles of Product Development Flow
by Donald G. Reinertsen • 2009
Product development waste hides in its invisible queues. The fix is not process, it is economics.
4.19
3k+
The Principles of Product Development Flow Summary
The Principles of Product Development Flow 87%
Product development waste hides in its invisible queues. The fix is not process, it is economics.
by Donald G. Reinertsen 2009
4.19
3k+ ratings
Algorithm Design
by Jon Kleinberg • 2005
Design algorithms that run fast; recognize the problems that never will; and learn the workarounds.
4.17
664
Algorithm Design Summary
Algorithm Design 87%
Design algorithms that run fast; recognize the problems that never will; and learn the workarounds.
by Jon Kleinberg 2005
4.17
664 ratings
Operating Systems
by William Stallings • 1991
How UNIX, Linux, and Solaris kernels work inside: from fork() to page faults.
3.72
421
Operating Systems Summary
Operating Systems 87%
How UNIX, Linux, and Solaris kernels work inside: from fork() to page faults.
by William Stallings 1991
3.72
421 ratings
Structured Computer Organization
by Andrew S. Tanenbaum • 1976
From logic gates to assembly code: the layered architecture every computer hides in plain sight.
4.04
591
Structured Computer Organization Summary
Structured Computer Organization 87%
From logic gates to assembly code: the layered architecture every computer hides in plain sight.
by Andrew S. Tanenbaum 1976
4.04
591 ratings
The Cathedral & the Bazaar
by Eric S. Raymond • 1999
Software theory said complexity needs one architect. Linux proved an open bazaar could do it better.
3.83
4k+
The Cathedral & the Bazaar Summary
The Cathedral & the Bazaar 87%
Software theory said complexity needs one architect. Linux proved an open bazaar could do it better.
by Eric S. Raymond 1999
3.83
4k+ ratings
UNIX and Linux System Administration Handbook
by Evi Nemeth • 2010
Every script, service, and subnet: the Unix and Linux admin's survival manual.
4.45
993
UNIX and Linux System Administration Handbook Summary
UNIX and Linux System Administration Handbook 87%
Every script, service, and subnet: the Unix and Linux admin's survival manual.
by Evi Nemeth 2010
4.45
993 ratings
Kotlin for Android Developers
by Antonio Leiva • 2016
Build an Android app while learning Kotlin: less boilerplate, null safety, and concise code.
3.85
183
Kotlin for Android Developers Summary
Kotlin for Android Developers 87%
Build an Android app while learning Kotlin: less boilerplate, null safety, and concise code.
by Antonio Leiva 2016
3.85
183 ratings
Cloud Architecture Patterns
by Bill Wilder • 2012
Scale out, not up: the patterns that make cloud apps resilient, cheap, and self-healing.
3.59
236
Cloud Architecture Patterns Summary
Cloud Architecture Patterns 87%
Scale out, not up: the patterns that make cloud apps resilient, cheap, and self-healing.
by Bill Wilder 2012
3.59
236 ratings
Release It!
by Michael T. Nygard • 2007
QA says your software is ready. Production disagrees. The patterns that close the gap.
4.25
3k+
Release It! Summary
Release It! 87%
QA says your software is ready. Production disagrees. The patterns that close the gap.
by Michael T. Nygard 2007
4.25
3k+ ratings
Lean Software Development
by Mary Poppendieck • 2003
The lean manufacturing toolkit, adapted for software teams: cut waste, ship faster, decide later.
4.19
1k+
Lean Software Development Summary
Lean Software Development 87%
The lean manufacturing toolkit, adapted for software teams: cut waste, ship faster, decide later.
by Mary Poppendieck 2003
4.19
1k+ ratings
Docker
by Karl Matthias • 2015
Production Docker: the patterns for images, networking, and orchestration that prevent 3-AM pages.
3.77
459
Docker Summary
Docker 87%
Production Docker: the patterns for images, networking, and orchestration that prevent 3-AM pages.
by Karl Matthias 2015
3.77
459 ratings
Hadoop
by Tom White • 2009
How to turn cheap servers into a petabyte-scale data platform, from HDFS to real-time streaming.
3.93
1k+
Hadoop Summary
Hadoop 87%
How to turn cheap servers into a petabyte-scale data platform, from HDFS to real-time streaming.
by Tom White 2009
3.93
1k+ ratings
Cracking the Coding Interview
by Gayle Laakmann McDowell • 2020
189 interview problems that teach you to think out loud, because code follows from thinking.
4.33
476
Cracking the Coding Interview Summary
Cracking the Coding Interview 87%
189 interview problems that teach you to think out loud, because code follows from thinking.
by Gayle Laakmann McDowell 2020
4.33
476 ratings
Rust In Practice
by Rustacean Team • 2023
No crashes, no data races: Rust's ownership model for reliable systems code.
Rust In Practice Summary
Rust In Practice 87%
No crashes, no data races: Rust's ownership model for reliable systems code.
by Rustacean Team 2023
Kotlin in Action
by Dmitry Jemerov • 2016
Write less code, eliminate null errors, and keep every Java library. A Kotlin guide for developers.
4.41
603
Kotlin in Action Summary
Kotlin in Action 87%
Write less code, eliminate null errors, and keep every Java library. A Kotlin guide for developers.
by Dmitry Jemerov 2016
4.41
603 ratings
Object-Oriented Software Construction
by Bertrand Meyer • 1988
Before running code, define the contract: how agreements between objects produce reliable software.
4.04
271
Object-Oriented Software Construction Summary
Object-Oriented Software Construction 87%
Before running code, define the contract: how agreements between objects produce reliable software.
by Bertrand Meyer 1988
4.04
271 ratings
Effective Programming
by Jeff Atwood • 2012
Syntax lands the job. Everything else—teams, users, security—is what actually keeps it.
3.91
931
Effective Programming Summary
Effective Programming 87%
Syntax lands the job. Everything else—teams, users, security—is what actually keeps it.
by Jeff Atwood 2012
3.91
931 ratings
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