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SoBrief
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Can You Solve My Problems?
by Alex Bellos • 2016
A wolf, a goat, a cabbage, and the puzzles that teach you to think in proofs.
4.03
387
Can You Solve My Problems? Summary
Can You Solve My Problems? 86%
A wolf, a goat, a cabbage, and the puzzles that teach you to think in proofs.
by Alex Bellos 2016
4.03
387 ratings
The GCHQ Puzzle Book
by GCHQ • 2019
A spy agency's Christmas card puzzle drew half a million solvers. Their full vault is open.
4.02
402
The GCHQ Puzzle Book Summary
The GCHQ Puzzle Book 86%
A spy agency's Christmas card puzzle drew half a million solvers. Their full vault is open.
by GCHQ 2019
4.02
402 ratings
The Alcatraz Escape
by Jennifer Chambliss Bertman • 2018
An escape-room game on Alcatraz pits puzzle whiz Emily Crane against an unknown saboteur.
4.28
3k+
The Alcatraz Escape Summary
The Alcatraz Escape 85%
An escape-room game on Alcatraz pits puzzle whiz Emily Crane against an unknown saboteur.
by Jennifer Chambliss Bertman 2018
4.28
3k+ ratings
The Puzzler
by A.J. Jacobs • 2022
Puzzles teach us to reframe problems, erase bad answers, and love the struggle. One man's proof.
3.93
4k+
The Puzzler Summary
The Puzzler 85%
Puzzles teach us to reframe problems, erase bad answers, and love the struggle. One man's proof.
by A.J. Jacobs 2022
3.93
4k+ ratings
The Mysterious Benedict Society
by Trenton Lee Stewart • 2007
Four extraordinary kids ace a strange test, then infiltrate an academy built on mind control.
4.20
177k+
The Mysterious Benedict Society Summary
The Mysterious Benedict Society 85%
Four extraordinary kids ace a strange test, then infiltrate an academy built on mind control.
by Trenton Lee Stewart 2007
4.20
177k+ ratings
Silent Hill
by Bernard Perron • 2006
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
3.65
253
Silent Hill Summary
Silent Hill 85%
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
by Bernard Perron 2006
3.65
253 ratings
Video Game Storytelling
by Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
503
Video Game Storytelling Summary
Video Game Storytelling 85%
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
by Evan Skolnick 2014
3.99
503 ratings
The Waste Lands
by Stephen King • 1991
A gunslinger's band must out-riddle a psychotic monorail to cross the waste lands.
4.25
250k+
The Waste Lands Summary
The Waste Lands 85%
A gunslinger's band must out-riddle a psychotic monorail to cross the waste lands.
by Stephen King 1991
4.25
250k+ ratings
Minecraft
by Max Brooks • 2017
A castaway with no memory battles monsters and mines the secrets of a block-shaped island.
4.17
8k+
Minecraft Summary
Minecraft 85%
A castaway with no memory battles monsters and mines the secrets of a block-shaped island.
by Max Brooks 2017
4.17
8k+ ratings
The Cambodian Curse and Other Stories
by Gigi Pandian • 2018
A locked room, a dead curator, a vanished artifact: a historian hunts truth behind a family curse.
3.92
299
The Cambodian Curse and Other Stories Summary
The Cambodian Curse and Other Stories 85%
A locked room, a dead curator, a vanished artifact: a historian hunts truth behind a family curse.
by Gigi Pandian 2018
3.92
299 ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 84%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
The Mysterious Benedict Society and the Perilous Journey
by Trenton Lee Stewart • 2008
Their mentor kidnapped, four children follow his riddles around the world, pursued by his evil twin.
4.21
61k+
The Mysterious Benedict Society and the Perilous Journey Summary
The Mysterious Benedict Society and the Perilous Journey 84%
Their mentor kidnapped, four children follow his riddles around the world, pursued by his evil twin.
by Trenton Lee Stewart 2008
4.21
61k+ ratings
There Are Two Errors in the the Title of This Book
by Robert M. Martin • 1992
Logic, morality, identity: each cracks under a well-chosen paradox. This book chooses well.
4.01
247
There Are Two Errors in the the Title of This Book Summary
There Are Two Errors in the the Title of This Book 84%
Logic, morality, identity: each cracks under a well-chosen paradox. This book chooses well.
by Robert M. Martin 1992
4.01
247 ratings
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 84%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
The Mysterious Benedict Society and the Prisoner's Dilemma
by Trenton Lee Stewart • 2009
Four brilliant children in hiding must outwit a villain who craves a machine that controls minds.
4.28
46k+
The Mysterious Benedict Society and the Prisoner's Dilemma Summary
The Mysterious Benedict Society and the Prisoner's Dilemma 84%
Four brilliant children in hiding must outwit a villain who craves a machine that controls minds.
by Trenton Lee Stewart 2009
4.28
46k+ ratings
The Mysterious Benedict Society and the Riddle of Ages
by Trenton Lee Stewart • 2019
Four young operatives must break into an island prison before thirteen villains free the mastermind.
4.12
9k+
The Mysterious Benedict Society and the Riddle of Ages Summary
The Mysterious Benedict Society and the Riddle of Ages 84%
Four young operatives must break into an island prison before thirteen villains free the mastermind.
by Trenton Lee Stewart 2019
4.12
9k+ ratings
Play Anything
by Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
572
Play Anything Summary
Play Anything 84%
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
by Ian Bogost 2016
3.17
572 ratings
Persuasive Games
by Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games Summary
Persuasive Games 84%
A videogame's rules are arguments. Learning to read them changes how you see every screen.
by Ian Bogost 2007
3.84
360 ratings
The Christmas Jigsaw Murders
by Alexandra Benedict • 2023
A reclusive crossword setter must solve a killer's jigsaw before each piece becomes a body.
3.41
12k+
The Christmas Jigsaw Murders Summary
The Christmas Jigsaw Murders 84%
A reclusive crossword setter must solve a killer's jigsaw before each piece becomes a body.
by Alexandra Benedict 2023
3.41
12k+ ratings
Bobby Fischer Teaches Chess
by Bobby Fischer • 1966
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
4.02
7k+
Bobby Fischer Teaches Chess Summary
Bobby Fischer Teaches Chess 84%
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
by Bobby Fischer 1966
4.02
7k+ ratings
Book Scavenger
by Jennifer Chambliss Bertman • 2015
Twelve-year-old Emily must crack a coded Poe book: the last game her hero left behind.
4.14
18k+
Book Scavenger Summary
Book Scavenger 84%
Twelve-year-old Emily must crack a coded Poe book: the last game her hero left behind.
by Jennifer Chambliss Bertman 2015
4.14
18k+ ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 84%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
The Westing Game
by Ellen Raskin • 1978
Sixteen tenants learn a dead man's will named them suspects. To inherit, they must find the killer.
3.99
237k+
The Westing Game Summary
The Westing Game 84%
Sixteen tenants learn a dead man's will named them suspects. To inherit, they must find the killer.
by Ellen Raskin 1978
3.99
237k+ ratings
Spartan Gold
by Clive Cussler • 2009
A sunken sub in a swamp puts the Fargos on the trail of Napoleon's lost wine.
3.86
17k+
Spartan Gold Summary
Spartan Gold 84%
A sunken sub in a swamp puts the Fargos on the trail of Napoleon's lost wine.
by Clive Cussler 2009
3.86
17k+ ratings
Chasing Vermeer
by Blue Balliett • 2004
A stolen Vermeer, a coded letter, and two kids who see patterns where adults see coincidence.
3.72
31k+
Chasing Vermeer Summary
Chasing Vermeer 84%
A stolen Vermeer, a coded letter, and two kids who see patterns where adults see coincidence.
by Blue Balliett 2004
3.72
31k+ ratings
The Woodpecker Method
by Axel Smith • 2018
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
4.32
128
The Woodpecker Method Summary
The Woodpecker Method 84%
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
by Axel Smith 2018
4.32
128 ratings
One False Note
by Gordon Korman • 2008
Amy and Dan chase Mozart's trail across Europe, hunted by relatives who want them dead.
3.90
55k+
One False Note Summary
One False Note 84%
Amy and Dan chase Mozart's trail across Europe, hunted by relatives who want them dead.
by Gordon Korman 2008
3.90
55k+ ratings
Escape from Mr. Lemoncello's Library
by Chris Grabenstein • 2013
An eccentric game-maker locks twelve kids in his library and dares them to escape.
4.12
62k+
Escape from Mr. Lemoncello's Library Summary
Escape from Mr. Lemoncello's Library 84%
An eccentric game-maker locks twelve kids in his library and dares them to escape.
by Chris Grabenstein 2013
4.12
62k+ ratings
The Frugal Wizard’s Handbook for Surviving Medieval England
by Brandon Sanderson • 2023
He wakes in medieval England with amnesia, a pen, and a discount interdimensional travel guide.
3.76
75k+
The Frugal Wizard’s Handbook for Surviving Medieval England Summary
The Frugal Wizard’s Handbook for Surviving Medieval England 84%
He wakes in medieval England with amnesia, a pen, and a discount interdimensional travel guide.
by Brandon Sanderson 2023
3.76
75k+ ratings
The Grandest Game
by Jennifer Lynn Barnes • 2024
A dancer must solve an island escape room alongside the heir she blames for her father's death.
3.94
80k+
The Grandest Game Summary
The Grandest Game 84%
A dancer must solve an island escape room alongside the heir she blames for her father's death.
by Jennifer Lynn Barnes 2024
3.94
80k+ ratings
El hombre que calculaba
by Malba Tahan • 1938
A calculating prodigy arrives in medieval Baghdad and solves puzzles of camels, bread, and love.
4.10
7k+
El hombre que calculaba Summary
El hombre que calculaba 84%
A calculating prodigy arrives in medieval Baghdad and solves puzzles of camels, bread, and love.
by Malba Tahan 1938
4.10
7k+ ratings
The Fairfleet Affair
by K.H. Saxton • 2023
After their mentor vanishes during an eclipse, two kid detectives follow his trail of museum clues.
4.06
185
The Fairfleet Affair Summary
The Fairfleet Affair 84%
After their mentor vanishes during an eclipse, two kid detectives follow his trail of museum clues.
by K.H. Saxton 2023
4.06
185 ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 84%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices 84%
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
The Affair of the Mysterious Letter
by Alexis Hall • 2019
A sorceress and her ex-soldier flatmate hunt a blackmailer through a city of shifting realities.
3.75
4k+
The Affair of the Mysterious Letter Summary
The Affair of the Mysterious Letter 84%
A sorceress and her ex-soldier flatmate hunt a blackmailer through a city of shifting realities.
by Alexis Hall 2019
3.75
4k+ ratings
The Game Maker's Apprentice
by Jacob Habgood • 2006
Build games without writing code: a visual logic system that teaches design as you go.
3.94
148
The Game Maker's Apprentice Summary
The Game Maker's Apprentice 84%
Build games without writing code: a visual logic system that teaches design as you go.
by Jacob Habgood 2006
3.94
148 ratings
The Butcher's Masquerade
by Matt Dinniman • 2022
Carl and his cat are prey on the dungeon's hunting ground. He's hunting back.
4.69
117k+
The Butcher's Masquerade Summary
The Butcher's Masquerade 84%
Carl and his cat are prey on the dungeon's hunting ground. He's hunting back.
by Matt Dinniman 2022
4.69
117k+ ratings
Blood, Sweat, and Pixels
by Jason Schreier • 2017
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
4.20
25k+
Blood, Sweat, and Pixels Summary
Blood, Sweat, and Pixels 84%
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
by Jason Schreier 2017
4.20
25k+ ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 84%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
The Pig That Wants to Be Eaten
by Julian Baggini • 2005
100 thought experiments that turn morality, identity, and reason inside out.
3.73
5k+
The Pig That Wants to Be Eaten Summary
The Pig That Wants to Be Eaten 83%
100 thought experiments that turn morality, identity, and reason inside out.
by Julian Baggini 2005
3.73
5k+ ratings
Defiance of the Fall 7
by TheFirstDefier • 2022
Zac Atwood battles factions and cosmic horror in a System-run realm to sever Earth's karmic fate.
4.40
8k+
Defiance of the Fall 7 Summary
Defiance of the Fall 7 83%
Zac Atwood battles factions and cosmic horror in a System-run realm to sever Earth's karmic fate.
by TheFirstDefier 2022
4.40
8k+ ratings
Press Reset
by Jason Schreier • 2021
Why game developers lose their jobs after shipping hit games, and who profits.
4.05
8k+
Press Reset Summary
Press Reset 83%
Why game developers lose their jobs after shipping hit games, and who profits.
by Jason Schreier 2021
4.05
8k+ ratings
Your Move
by Jonathan Kay • 2019
Board games expose the spite, irrationality, and self-deception economics ignores.
3.57
324
Your Move Summary
Your Move 83%
Board games expose the spite, irrationality, and self-deception economics ignores.
by Jonathan Kay 2019
3.57
324 ratings
Educational Game Design Fundamentals
by George Kalmpourtzis • 2018
Most educational games fail because they forget the play. The design framework that fixes that.
4.31
45
Educational Game Design Fundamentals Summary
Educational Game Design Fundamentals 83%
Most educational games fail because they forget the play. The design framework that fixes that.
by George Kalmpourtzis 2018
4.31
45 ratings
The Flaw in All Magic
by Ben S. Dobson • 2017
An expelled scholar without magic returns to campus: someone has died inside an impenetrable ward.
4.11
3k+
The Flaw in All Magic Summary
The Flaw in All Magic 83%
An expelled scholar without magic returns to campus: someone has died inside an impenetrable ward.
by Ben S. Dobson 2017
4.11
3k+ ratings
Lost in a Good Game
by Pete Etchells • 2019
The research that clears video games of harm, and the surprising ways they improve our lives.
3.72
752
Lost in a Good Game Summary
Lost in a Good Game 83%
The research that clears video games of harm, and the surprising ways they improve our lives.
by Pete Etchells 2019
3.72
752 ratings
Masters of Doom
by David Kushner • 2003
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
4.30
20k+
Masters of Doom Summary
Masters of Doom 83%
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
by David Kushner 2003
4.30
20k+ ratings
The Adventures of Sherlock Holmes
by Arthur Conan Doyle • 1892
Before forensics, one man solved impossible crimes through observation alone. Dr. Watson took notes.
4.30
329k+
The Adventures of Sherlock Holmes Summary
The Adventures of Sherlock Holmes 83%
Before forensics, one man solved impossible crimes through observation alone. Dr. Watson took notes.
by Arthur Conan Doyle 1892
4.30
329k+ ratings
Game Programming Patterns
by Robert Nystrom • 2011
The programming patterns that make game code resilient to change, and the ones that don't.
4.49
2k+
Game Programming Patterns Summary
Game Programming Patterns 83%
The programming patterns that make game code resilient to change, and the ones that don't.
by Robert Nystrom 2011
4.49
2k+ ratings
Level Up!
by Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1k+
Level Up! Summary
Level Up! 83%
The game design manual that puts controls, camera, and characters first, then shows you the rest.
by Scott Rogers 2010
4.09
1k+ ratings
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