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How To Build A Car
by Adrian Newey • 2017
Ayrton Senna died in his car. He still built more F1 championships than anyone.
4.45
15k+
How To Build A Car Summary
How To Build A Car 92%
Ayrton Senna died in his car. He still built more F1 championships than anyone.
by Adrian Newey 2017
4.45
15k+ ratings
The Driving Machine
by Witold Rybczynski • 2024
How art, war, and ego shaped the car, from the Model T to the Tesla.
3.82
197
The Driving Machine Summary
The Driving Machine 90%
How art, war, and ego shaped the car, from the Model T to the Tesla.
by Witold Rybczynski 2024
3.82
197 ratings
Car Science
by Richard Hammond • 2008
From chemical explosions to downforce: the physics that makes cars go, stop, and nearly take flight.
4.44
144
Car Science Summary
Car Science 89%
From chemical explosions to downforce: the physics that makes cars go, stop, and nearly take flight.
by Richard Hammond 2008
4.44
144 ratings
The Formula
by Joshua Robinson • 2024
Beneath the speed, F1's real race was in business, engineering loopholes, and reality television.
4.31
7k+
The Formula Summary
The Formula 88%
Beneath the speed, F1's real race was in business, engineering loopholes, and reality television.
by Joshua Robinson 2024
4.31
7k+ ratings
The Driver
by Alexander Roy • 2007
He built a fake police car to break the 32-hour record his father never finished.
4.08
666
The Driver Summary
The Driver 88%
He built a fake police car to break the 32-hour record his father never finished.
by Alexander Roy 2007
4.08
666 ratings
Building Evolutionary Architectures
by Neal Ford • 2017
F1's smallest team chose to lose for a year. Then its Russian money became radioactive overnight.
3.74
1k+
Building Evolutionary Architectures Summary
Building Evolutionary Architectures 88%
F1's smallest team chose to lose for a year. Then its Russian money became radioactive overnight.
by Neal Ford 2017
3.74
1k+ ratings
Inside Mercedes F1
by Matt Whyman • 2024
Eight straight titles, then a half-second gap. Inside the rebuild of every Mercedes department.
4.02
1k+
Inside Mercedes F1 Summary
Inside Mercedes F1 88%
Eight straight titles, then a half-second gap. Inside the rebuild of every Mercedes department.
by Matt Whyman 2024
4.02
1k+ ratings
The Mechanic
by Marc 'Elvis' Priestley • 2017
Pranks, pressure, and a $100 million scandal: a mechanic's inside story of Formula One.
4.22
4k+
The Mechanic Summary
The Mechanic 88%
Pranks, pressure, and a $100 million scandal: a mechanic's inside story of Formula One.
by Marc 'Elvis' Priestley 2017
4.22
4k+ ratings
The One Year Uncommon Life Daily Challenge
by Tony Dungy • 2011
How an F1 underdog survived the Russian invasion, sponsor chaos, and a driver who kept crashing.
4.5
1k+
The One Year Uncommon Life Daily Challenge Summary
The One Year Uncommon Life Daily Challenge 87%
How an F1 underdog survived the Russian invasion, sponsor chaos, and a driver who kept crashing.
by Tony Dungy 2011
4.5
1k+ ratings
The Lean Machine
by Dantar P. Oosterwal • 2010
The lean product development playbook behind Harley-Davidson's turnaround, and how to use it.
3.83
137
The Lean Machine Summary
The Lean Machine 87%
The lean product development playbook behind Harley-Davidson's turnaround, and how to use it.
by Dantar P. Oosterwal 2010
3.83
137 ratings
Small Things Considered
by Henry Petroski • 2003
Why nothing works perfectly: the constraints hiding inside every object you use.
3.40
334
Small Things Considered Summary
Small Things Considered 87%
Why nothing works perfectly: the constraints hiding inside every object you use.
by Henry Petroski 2003
3.40
334 ratings
Aussie Grit
by Mark Webber • 2015
Three races from a title, his team gave the only new front wing to his rival.
4.02
3k+
Aussie Grit Summary
Aussie Grit 87%
Three races from a title, his team gave the only new front wing to his rival.
by Mark Webber 2015
4.02
3k+ ratings
Sebastian Vettel
by Karin Sturm • 2014
He became the youngest Formula 1 champion in history. He still did his own grocery shopping.
3.83
41
Sebastian Vettel Summary
Sebastian Vettel 87%
He became the youngest Formula 1 champion in history. He still did his own grocery shopping.
by Karin Sturm 2014
3.83
41 ratings
Making and Breaking the Grid
by Timothy Samara • 2003
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
3.88
4k+
Making and Breaking the Grid Summary
Making and Breaking the Grid 87%
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
by Timothy Samara 2003
3.88
4k+ ratings
Lewis Hamilton
by Lewis Hamilton • 2007
Dad moonlighted to pay for karting. Then F1: championship lead, paparazzi prison, teammate war.
3.69
1k+
Lewis Hamilton Summary
Lewis Hamilton 87%
Dad moonlighted to pay for karting. Then F1: championship lead, paparazzi prison, teammate war.
by Lewis Hamilton 2007
3.69
1k+ ratings
Design Systems
by Alla Kholmatova • 2017
Your pattern library is not a design system. Shared language and team practices close the gap.
4.13
608
Design Systems Summary
Design Systems 87%
Your pattern library is not a design system. Shared language and team practices close the gap.
by Alla Kholmatova 2017
4.13
608 ratings
Design Systems Handbook
by DesignBetter.co • 2019
A shared visual language of components and tokens that makes design scale without the mess.
3.92
153
Design Systems Handbook Summary
Design Systems Handbook 87%
A shared visual language of components and tokens that makes design scale without the mess.
by DesignBetter.co 2019
3.92
153 ratings
Car Guys vs. Bean Counters
by Bob Lutz • 2011
GM had half the market and the best cars. Three decades of financial management destroyed both.
3.73
1k+
Car Guys vs. Bean Counters Summary
Car Guys vs. Bean Counters 87%
GM had half the market and the best cars. Three decades of financial management destroyed both.
by Bob Lutz 2011
3.73
1k+ ratings
Graphic Design
by Ellen Lupton • 2008
Forget inspiration: how dots, grids, and iteration build the language of professional design.
3.95
2k+
Graphic Design Summary
Graphic Design 87%
Forget inspiration: how dots, grids, and iteration build the language of professional design.
by Ellen Lupton 2008
3.95
2k+ ratings
The Evolution of Useful Things
by Henry Petroski • 1994
Annoyance, not function, gave us forks, zippers, paper clips. The real driver of everyday design.
3.52
1k+
The Evolution of Useful Things Summary
The Evolution of Useful Things 86%
Annoyance, not function, gave us forks, zippers, paper clips. The real driver of everyday design.
by Henry Petroski 1994
3.52
1k+ ratings
Discursive Design
by Bruce M. Tharp • 2019
What if your toaster had an opinion? A field guide to design that argues.
4.36
25
Discursive Design Summary
Discursive Design 86%
What if your toaster had an opinion? A field guide to design that argues.
by Bruce M. Tharp 2019
4.36
25 ratings
The Winning Formula
by David Coulthard • 2018
Split-second decisions, obsessive detail, team-first culture: the Formula 1 playbook for business.
3.52
411
The Winning Formula Summary
The Winning Formula 86%
Split-second decisions, obsessive detail, team-first culture: the Formula 1 playbook for business.
by David Coulthard 2018
3.52
411 ratings
Les Fondamentaux Du Graphisme
by Gavin Ambrose • 2008
For new designers: master typography, branding, process, and production from brief to finish.
3.53
109
Les Fondamentaux Du Graphisme Summary
Les Fondamentaux Du Graphisme 86%
For new designers: master typography, branding, process, and production from brief to finish.
by Gavin Ambrose 2008
3.53
109 ratings
Design for the Real World
by Victor Papanek • 1972
Design fills the world with disposables. A manifesto for building what people actually need.
4.24
2k+
Design for the Real World Summary
Design for the Real World 86%
Design fills the world with disposables. A manifesto for building what people actually need.
by Victor Papanek 1972
4.24
2k+ ratings
Designing Interface Animation
by Val Head • 2016
Make your UI feel fast, smart, and alive. The motion rules for cognitive ease and 60fps performance.
4.16
82
Designing Interface Animation Summary
Designing Interface Animation 86%
Make your UI feel fast, smart, and alive. The motion rules for cognitive ease and 60fps performance.
by Val Head 2016
4.16
82 ratings
Automotive Global Value Chain
by Wilson Kia Onn Wong • 2017
Automakers outsourced everything, accidentally handing the wheel to a few giant suppliers.
Automotive Global Value Chain Summary
Automotive Global Value Chain 86%
Automakers outsourced everything, accidentally handing the wheel to a few giant suppliers.
by Wilson Kia Onn Wong 2017
Driving Honda
by Jeffrey Rothfeder • 2014
Honda's real edge is a culture of paradox: individuals over teams, factory floors over boardrooms.
3.87
395
Driving Honda Summary
Driving Honda 86%
Honda's real edge is a culture of paradox: individuals over teams, factory floors over boardrooms.
by Jeffrey Rothfeder 2014
3.87
395 ratings
The Non-Designer's Design Book
by Robin P. Williams • 2011
Good design is not a talent; it is four principles anyone can apply.
4.10
5k+
The Non-Designer's Design Book Summary
The Non-Designer's Design Book 86%
Good design is not a talent; it is four principles anyone can apply.
by Robin P. Williams 2011
4.10
5k+ ratings
Jony Ive
by Leander Kahney • 2013
Before the iPhone, a soft-spoken British designer saved Apple with a translucent computer.
3.99
7k+
Jony Ive Summary
Jony Ive 86%
Before the iPhone, a soft-spoken British designer saved Apple with a translucent computer.
by Leander Kahney 2013
3.99
7k+ ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 86%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
Hertzian Tales
by Anthony Dunne • 1999
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
4.26
125
Hertzian Tales Summary
Hertzian Tales 86%
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
by Anthony Dunne 1999
4.26
125 ratings
HTML and CSS
by Jon Duckett • 2011
HTML and CSS are the web's building blocks. This visual guide shows you how to lay them.
4.30
5k+
HTML and CSS Summary
HTML and CSS 86%
HTML and CSS are the web's building blocks. This visual guide shows you how to lay them.
by Jon Duckett 2011
4.30
5k+ ratings
Atomic Design
by Brad Frost • 2016
Chemistry meets web design: a method for building reusable component systems from the ground up.
4.00
1k+
Atomic Design Summary
Atomic Design 86%
Chemistry meets web design: a method for building reusable component systems from the ground up.
by Brad Frost 2016
4.00
1k+ ratings
Speculative Everything
by Anthony Dunne • 2013
Most design fixes problems. This design invents fictional worlds to test-drive better ones.
4.12
999
Speculative Everything Summary
Speculative Everything 86%
Most design fixes problems. This design invents fictional worlds to test-drive better ones.
by Anthony Dunne 2013
4.12
999 ratings
One Little Spark!
by Marty Sklar • 2015
Ten principles from Disney Imagineering that turn ideas into attractions millions love.
3.96
694
One Little Spark! Summary
One Little Spark! 86%
Ten principles from Disney Imagineering that turn ideas into attractions millions love.
by Marty Sklar 2015
3.96
694 ratings
Graphic Design Rules
by Sean Adams • 2012
365 design rules: master typography, color, grids, and client work, one day at a time.
3.92
364
Graphic Design Rules Summary
Graphic Design Rules 86%
365 design rules: master typography, color, grids, and client work, one day at a time.
by Sean Adams 2012
3.92
364 ratings
Kicksology
by Brian Metzler • 2019
The shoe that boosted marathon speed by four percent and launched an industry arms race.
3.95
148
Kicksology Summary
Kicksology 86%
The shoe that boosted marathon speed by four percent and launched an industry arms race.
by Brian Metzler 2019
3.95
148 ratings
This Is Service Design Thinking
by Marc Stickdorn • 2010
Services often fail because no one designed them. This book fixes that.
3.98
2k+
This Is Service Design Thinking Summary
This Is Service Design Thinking 86%
Services often fail because no one designed them. This book fixes that.
by Marc Stickdorn 2010
3.98
2k+ ratings
Product Design for the Web
by Randy J. Hunt • 2013
Why shipping early and designing the invisible parts matters more than getting the pixels right.
3.76
278
Product Design for the Web Summary
Product Design for the Web 86%
Why shipping early and designing the invisible parts matters more than getting the pixels right.
by Randy J. Hunt 2013
3.76
278 ratings
Life After Cars
by Sarah Goodyear • 2025
The cost of car dependency is hidden in plain sight. What happens when we build for people instead?
4.26
1k+
Life After Cars Summary
Life After Cars 86%
The cost of car dependency is hidden in plain sight. What happens when we build for people instead?
by Sarah Goodyear 2025
4.26
1k+ ratings
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
by Michael Bierut • 2015
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
4.32
1k+
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Summary
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world 86%
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
by Michael Bierut 2015
4.32
1k+ ratings
Frontend Architecture for Design Systems
by Micah Godbolt • 2015
Forget page-building. Build a design system with modular markup and CSS that scales.
3.33
123
Frontend Architecture for Design Systems Summary
Frontend Architecture for Design Systems 86%
Forget page-building. Build a design system with modular markup and CSS that scales.
by Micah Godbolt 2015
3.33
123 ratings
Logos that Last
by Allan Peters • 2023
Six weeks of iteration, vintage hunting, and one rule: build a logo that outlives the trends.
4.21
253
Logos that Last Summary
Logos that Last 86%
Six weeks of iteration, vintage hunting, and one rule: build a logo that outlives the trends.
by Allan Peters 2023
4.21
253 ratings
Presentation Zen Design
by Garr Reynolds • 2009
Slides packed with text bore audiences. Better visuals, type, and space make them pay attention.
4.19
2k+
Presentation Zen Design Summary
Presentation Zen Design 86%
Slides packed with text bore audiences. Better visuals, type, and space make them pay attention.
by Garr Reynolds 2009
4.19
2k+ ratings
Road to Nowhere
by Paris Marx • 2022
The tech-driven transportation future is a dead end. The real fix: fewer cars, better transit.
4.16
643
Road to Nowhere Summary
Road to Nowhere 86%
The tech-driven transportation future is a dead end. The real fix: fewer cars, better transit.
by Paris Marx 2022
4.16
643 ratings
Mobile First
by Luke Wroblewski • 2011
Eighty percent less screen space forces decisions that make your product better on every device.
3.90
2k+
Mobile First Summary
Mobile First 86%
Eighty percent less screen space forces decisions that make your product better on every device.
by Luke Wroblewski 2011
3.90
2k+ ratings
Curso Diseño Gráfico
by Anna María López López • 2013
Every technical step of graphic design, from brief to bleed, in one complete professional course.
4.18
17
Curso Diseño Gráfico Summary
Curso Diseño Gráfico 86%
Every technical step of graphic design, from brief to bleed, in one complete professional course.
by Anna María López López 2013
4.18
17 ratings
Burn Your Portfolio
by Michael Janda • 2013
The business skills design school skipped, and why they matter more than the design itself.
4.14
679
Burn Your Portfolio Summary
Burn Your Portfolio 86%
The business skills design school skipped, and why they matter more than the design itself.
by Michael Janda 2013
4.14
679 ratings
Architecture
by Francis D. K. Ching • 1979
The visual primer on form, enclosure, and light: how every architectural space gets its bones.
4.29
4k+
Architecture Summary
Architecture 86%
The visual primer on form, enclosure, and light: how every architectural space gets its bones.
by Francis D. K. Ching 1979
4.29
4k+ ratings
How to Speak Machine
by John Maeda • 2019
Loops, scale, and unfinished products: what computers know that designers must learn.
3.69
521
How to Speak Machine Summary
How to Speak Machine 86%
Loops, scale, and unfinished products: what computers know that designers must learn.
by John Maeda 2019
3.69
521 ratings
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