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Historia del diseño gráfico
by Philip B. Meggs • 1983
Gutenberg, Bauhaus, Mac: the sweeping chronicle of how design made the modern world legible.
4.14
3k+
Historia del diseño gráfico Summary
Historia del diseño gráfico 93%
Gutenberg, Bauhaus, Mac: the sweeping chronicle of how design made the modern world legible.
by Philip B. Meggs 1983
4.14
3k+ ratings
Making and Breaking the Grid
by Timothy Samara • 2003
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
3.88
4k+
Making and Breaking the Grid Summary
Making and Breaking the Grid 92%
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
by Timothy Samara 2003
3.88
4k+ ratings
Les Fondamentaux Du Graphisme
by Gavin Ambrose • 2008
For new designers: master typography, branding, process, and production from brief to finish.
3.53
109
Les Fondamentaux Du Graphisme Summary
Les Fondamentaux Du Graphisme 92%
For new designers: master typography, branding, process, and production from brief to finish.
by Gavin Ambrose 2008
3.53
109 ratings
Graphic Design Rules
by Sean Adams • 2012
365 design rules: master typography, color, grids, and client work, one day at a time.
3.92
364
Graphic Design Rules Summary
Graphic Design Rules 91%
365 design rules: master typography, color, grids, and client work, one day at a time.
by Sean Adams 2012
3.92
364 ratings
The Non-Designer's Design Book
by Robin P. Williams • 2011
Good design is not a talent; it is four principles anyone can apply.
4.10
5k+
The Non-Designer's Design Book Summary
The Non-Designer's Design Book 91%
Good design is not a talent; it is four principles anyone can apply.
by Robin P. Williams 2011
4.10
5k+ ratings
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
by Michael Bierut • 2015
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
4.32
1k+
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Summary
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world 91%
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
by Michael Bierut 2015
4.32
1k+ ratings
Curso Diseño Gráfico
by Anna María López López • 2013
Every technical step of graphic design, from brief to bleed, in one complete professional course.
4.18
17
Curso Diseño Gráfico Summary
Curso Diseño Gráfico 91%
Every technical step of graphic design, from brief to bleed, in one complete professional course.
by Anna María López López 2013
4.18
17 ratings
The Elements of Typographic Style
by Robert Bringhurst • 1992
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
4.26
9k+
The Elements of Typographic Style Summary
The Elements of Typographic Style 90%
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
by Robert Bringhurst 1992
4.26
9k+ ratings
Logos that Last
by Allan Peters • 2023
Six weeks of iteration, vintage hunting, and one rule: build a logo that outlives the trends.
4.21
253
Logos that Last Summary
Logos that Last 90%
Six weeks of iteration, vintage hunting, and one rule: build a logo that outlives the trends.
by Allan Peters 2023
4.21
253 ratings
Starting Your Career as a Graphic Designer
by Michael Fleishman • 2014
Design skill is the starting line. Pricing, selling, and client survival are the race.
4.00
3
Starting Your Career as a Graphic Designer Summary
Starting Your Career as a Graphic Designer 90%
Design skill is the starting line. Pricing, selling, and client survival are the race.
by Michael Fleishman 2014
4.00
3 ratings
Thinking with Type
by Ellen Lupton • 2004
Typography is a craft, not a font menu: the rules of spacing, history, and form.
4.12
13k+
Thinking with Type Summary
Thinking with Type 90%
Typography is a craft, not a font menu: the rules of spacing, history, and form.
by Ellen Lupton 2004
4.12
13k+ ratings
Graphic Design
by Ellen Lupton • 2008
Forget inspiration: how dots, grids, and iteration build the language of professional design.
3.95
2k+
Graphic Design Summary
Graphic Design 90%
Forget inspiration: how dots, grids, and iteration build the language of professional design.
by Ellen Lupton 2008
3.95
2k+ ratings
The Driving Machine
by Witold Rybczynski • 2024
How art, war, and ego shaped the car, from the Model T to the Tesla.
3.82
197
The Driving Machine Summary
The Driving Machine 90%
How art, war, and ego shaped the car, from the Model T to the Tesla.
by Witold Rybczynski 2024
3.82
197 ratings
The Real Mad Men
by Andrew Cracknell • 2011
Why you never saw a VW ad with tail fins: the revolt that birthed modern advertising.
3.56
302
The Real Mad Men Summary
The Real Mad Men 89%
Why you never saw a VW ad with tail fins: the revolt that birthed modern advertising.
by Andrew Cracknell 2011
3.56
302 ratings
The Evolution of Useful Things
by Henry Petroski • 1994
Annoyance, not function, gave us forks, zippers, paper clips. The real driver of everyday design.
3.52
1k+
The Evolution of Useful Things Summary
The Evolution of Useful Things 89%
Annoyance, not function, gave us forks, zippers, paper clips. The real driver of everyday design.
by Henry Petroski 1994
3.52
1k+ ratings
Made by James
by James Martin • 2022
Why rough drawing beats perfectionism, and the pricing formula that sustains a creative career.
4.54
226
Made by James Summary
Made by James 89%
Why rough drawing beats perfectionism, and the pricing formula that sustains a creative career.
by James Martin 2022
4.54
226 ratings
Presentation Zen Design
by Garr Reynolds • 2009
Slides packed with text bore audiences. Better visuals, type, and space make them pay attention.
4.19
2k+
Presentation Zen Design Summary
Presentation Zen Design 89%
Slides packed with text bore audiences. Better visuals, type, and space make them pay attention.
by Garr Reynolds 2009
4.19
2k+ ratings
The Book on the Bookshelf
by Henry Petroski • 1999
Why books once faced the wall and wore chains: the bookshelf as a history of engineering.
3.75
1k+
The Book on the Bookshelf Summary
The Book on the Bookshelf 89%
Why books once faced the wall and wore chains: the bookshelf as a history of engineering.
by Henry Petroski 1999
3.75
1k+ ratings
Sociology
by Steve Bruce • 2000
Simplicity sells, black and white wins, and hourly billing loses. A logo designer's manual.
3.38
929
Sociology Summary
Sociology 89%
Simplicity sells, black and white wins, and hourly billing loses. A logo designer's manual.
by Steve Bruce 2000
3.38
929 ratings
Design Systems
by Alla Kholmatova • 2017
Your pattern library is not a design system. Shared language and team practices close the gap.
4.13
608
Design Systems Summary
Design Systems 89%
Your pattern library is not a design system. Shared language and team practices close the gap.
by Alla Kholmatova 2017
4.13
608 ratings
The Pencil
by Henry Petroski • 1992
A pencil hides centuries of engineering failures, global trade, and the secret to good design.
3.80
657
The Pencil Summary
The Pencil 89%
A pencil hides centuries of engineering failures, global trade, and the secret to good design.
by Henry Petroski 1992
3.80
657 ratings
How To Be a Graphic Designer Without Losing Your Soul
by Adrian Shaughnessy • 2005
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
3.98
5k+
How To Be a Graphic Designer Without Losing Your Soul Summary
How To Be a Graphic Designer Without Losing Your Soul 89%
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
by Adrian Shaughnessy 2005
3.98
5k+ ratings
Creating a Brand Identity
by Catharine Slade-Brooking • 2016
Turn a logo into a promise: the research, strategy, and psychology every brand designer needs.
3.99
307
Creating a Brand Identity Summary
Creating a Brand Identity 89%
Turn a logo into a promise: the research, strategy, and psychology every brand designer needs.
by Catharine Slade-Brooking 2016
3.99
307 ratings
Unfolding the Napkin
by Dan Roam • 2009
Turn any business mess into a picture everyone gets, with the drawing skills you already have.
4.04
964
Unfolding the Napkin Summary
Unfolding the Napkin 88%
Turn any business mess into a picture everyone gets, with the drawing skills you already have.
by Dan Roam 2009
4.04
964 ratings
Information Is Beautiful
by David McCandless • 2001
Concept is the secret: why a simple, clever data drawing can reveal more than a supercomputer.
4.12
4k+
Information Is Beautiful Summary
Information Is Beautiful 88%
Concept is the secret: why a simple, clever data drawing can reveal more than a supercomputer.
by David McCandless 2001
4.12
4k+ ratings
Bleu
by Michel Pastoureau • 2000
The Virgin Mary, a French king, and denim: how blue went from barbarian to beloved.
3.99
2k+
Bleu Summary
Bleu 88%
The Virgin Mary, a French king, and denim: how blue went from barbarian to beloved.
by Michel Pastoureau 2000
3.99
2k+ ratings
Discursive Design
by Bruce M. Tharp • 2019
What if your toaster had an opinion? A field guide to design that argues.
4.36
25
Discursive Design Summary
Discursive Design 88%
What if your toaster had an opinion? A field guide to design that argues.
by Bruce M. Tharp 2019
4.36
25 ratings
Designing Interface Animation
by Val Head • 2016
Make your UI feel fast, smart, and alive. The motion rules for cognitive ease and 60fps performance.
4.16
82
Designing Interface Animation Summary
Designing Interface Animation 88%
Make your UI feel fast, smart, and alive. The motion rules for cognitive ease and 60fps performance.
by Val Head 2016
4.16
82 ratings
HTML and CSS
by Jon Duckett • 2011
HTML and CSS are the web's building blocks. This visual guide shows you how to lay them.
4.30
5k+
HTML and CSS Summary
HTML and CSS 88%
HTML and CSS are the web's building blocks. This visual guide shows you how to lay them.
by Jon Duckett 2011
4.30
5k+ ratings
The Things We Make
by Bill Hammack • 2023
Engineering isn't applied science: it's the art of solving problems before anyone understands them.
3.75
1k+
The Things We Make Summary
The Things We Make 88%
Engineering isn't applied science: it's the art of solving problems before anyone understands them.
by Bill Hammack 2023
3.75
1k+ ratings
You're My Favorite Client
by Mike Monteiro • 2014
Stop saying 'make the logo bigger' and learn what to ask for instead.
4.26
446
You're My Favorite Client Summary
You're My Favorite Client 88%
Stop saying 'make the logo bigger' and learn what to ask for instead.
by Mike Monteiro 2014
4.26
446 ratings
The Gutenberg Parenthesis
by Jeff Jarvis • 2023
Before print, knowledge was conversation. Then books fenced it in. The fences are coming down.
3.83
218
The Gutenberg Parenthesis Summary
The Gutenberg Parenthesis 88%
Before print, knowledge was conversation. Then books fenced it in. The fences are coming down.
by Jeff Jarvis 2023
3.83
218 ratings
The Man in the High Castle
by Mike Avila • 2019
A decade-long battle to adapt a cult novel, and the designers who built its fascist America.
4.00
13
The Man in the High Castle Summary
The Man in the High Castle 88%
A decade-long battle to adapt a cult novel, and the designers who built its fascist America.
by Mike Avila 2019
4.00
13 ratings
Architectural Digest at 100
by Architectural Digest • 2019
One magazine's hundred-year archive reveals how the world lives, decorates, and dreams at home.
4.19
326
Architectural Digest at 100 Summary
Architectural Digest at 100 88%
One magazine's hundred-year archive reveals how the world lives, decorates, and dreams at home.
by Architectural Digest 2019
4.19
326 ratings
Designing Brand Identity
by Alina Wheeler • 2003
The complete playbook for turning abstract company values into a brand people trust on sight.
4.12
3k+
Designing Brand Identity Summary
Designing Brand Identity 88%
The complete playbook for turning abstract company values into a brand people trust on sight.
by Alina Wheeler 2003
4.12
3k+ ratings
Adobe Photoshop CS6 Classroom in a Book
by Adobe Creative Team • 2012
Slideshows, zoomable images, and navigation menus: all built inside Photoshop, no code required.
4.16
316
Adobe Photoshop CS6 Classroom in a Book Summary
Adobe Photoshop CS6 Classroom in a Book 88%
Slideshows, zoomable images, and navigation menus: all built inside Photoshop, no code required.
by Adobe Creative Team 2012
4.16
316 ratings
Design Systems Handbook
by DesignBetter.co • 2019
A shared visual language of components and tokens that makes design scale without the mess.
3.92
153
Design Systems Handbook Summary
Design Systems Handbook 88%
A shared visual language of components and tokens that makes design scale without the mess.
by DesignBetter.co 2019
3.92
153 ratings
Burn Your Portfolio
by Michael Janda • 2013
The business skills design school skipped, and why they matter more than the design itself.
4.14
679
Burn Your Portfolio Summary
Burn Your Portfolio 88%
The business skills design school skipped, and why they matter more than the design itself.
by Michael Janda 2013
4.14
679 ratings
Creative Strategy and the Business of Design
by Douglas Davis • 2016
The business and strategy skills that move designers from order-takers to trusted partners.
4.00
392
Creative Strategy and the Business of Design Summary
Creative Strategy and the Business of Design 88%
The business and strategy skills that move designers from order-takers to trusted partners.
by Douglas Davis 2016
4.00
392 ratings
Refactoring UI
by Adam Wathan • 2018
Why developers build ugly interfaces, and the constraint system that fixes them.
4.65
2k+
Refactoring UI Summary
Refactoring UI 88%
Why developers build ugly interfaces, and the constraint system that fixes them.
by Adam Wathan 2018
4.65
2k+ ratings
Design Is Storytelling
by Ellen Lupton • 2017
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
3.96
2k+
Design Is Storytelling Summary
Design Is Storytelling 88%
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
by Ellen Lupton 2017
3.96
2k+ ratings
How to Lie with Maps
by Mark Monmonier • 1991
Maps must lie to be readable. The visual tricks that turn distortion into propaganda.
3.58
1k+
How to Lie with Maps Summary
How to Lie with Maps 88%
Maps must lie to be readable. The visual tricks that turn distortion into propaganda.
by Mark Monmonier 1991
3.58
1k+ ratings
User Friendly
by Cliff Kuang • 2019
Effortless design was forged by war, marketing, and psychology, and its ease hides a cost.
4.13
3k+
User Friendly Summary
User Friendly 88%
Effortless design was forged by war, marketing, and psychology, and its ease hides a cost.
by Cliff Kuang 2019
4.13
3k+ ratings
At Home
by Bill Bryson • 2010
Every room in your house conceals a history of bloodshed, invention, and empire.
3.99
99k+
At Home Summary
At Home 88%
Every room in your house conceals a history of bloodshed, invention, and empire.
by Bill Bryson 2010
3.99
99k+ ratings
The Design of Everyday Things
by Donald A. Norman • 1988
Why you can't figure out a simple door: the design classic that blames objects, not people.
4.15
48k+
The Design of Everyday Things Summary
The Design of Everyday Things 88%
Why you can't figure out a simple door: the design classic that blames objects, not people.
by Donald A. Norman 1988
4.15
48k+ ratings
How We Got to Now
by Steven Johnson • 2014
Six ordinary breakthroughs built the modern world; their biggest consequences were never planned.
4.12
16k+
How We Got to Now Summary
How We Got to Now 88%
Six ordinary breakthroughs built the modern world; their biggest consequences were never planned.
by Steven Johnson 2014
4.12
16k+ ratings
This Is Service Design Thinking
by Marc Stickdorn • 2010
Services often fail because no one designed them. This book fixes that.
3.98
2k+
This Is Service Design Thinking Summary
This Is Service Design Thinking 88%
Services often fail because no one designed them. This book fixes that.
by Marc Stickdorn 2010
3.98
2k+ ratings
Atomic Design
by Brad Frost • 2016
Chemistry meets web design: a method for building reusable component systems from the ground up.
4.00
1k+
Atomic Design Summary
Atomic Design 88%
Chemistry meets web design: a method for building reusable component systems from the ground up.
by Brad Frost 2016
4.00
1k+ ratings
Visual Thinking
by Colin Ware • 2008
Vision is not a camera. Design for how the brain samples, scans, and skips.
3.81
189
Visual Thinking Summary
Visual Thinking 88%
Vision is not a camera. Design for how the brain samples, scans, and skips.
by Colin Ware 2008
3.81
189 ratings
Hertzian Tales
by Anthony Dunne • 1999
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
4.26
125
Hertzian Tales Summary
Hertzian Tales 88%
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
by Anthony Dunne 1999
4.26
125 ratings
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